starfighter/src/cargo.cpp

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/*
Copyright (C) 2003 Parallel Realities
Copyright (C) 2011 Guus Sliepen
Copyright (C) 2015 Julian Marchant
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Starfighter.h"
object cargo[MAX_CARGO];
void initCargo()
{
for (int i = 0 ; i < MAX_CARGO ; i++)
{
cargo[i].active = false;
cargo[i].owner = NULL;
}
}
/*
* I think you all know what this does by now! ;)
*/
static int getCargo()
{
for (int i = 0 ; i < MAX_CARGO ; i++)
{
if (!cargo[i].active)
return i;
}
return -1;
}
object *addCargo(object *owner, int cargoType)
{
int index = getCargo();
if (index == -1)
return NULL;
cargo[index].active = true;
cargo[index].owner = owner;
cargo[index].x = owner->x;
cargo[index].y = owner->y;
cargo[index].dx = 0;
cargo[index].dy = 0;
cargo[index].collectType = cargoType;
cargo[index].image[0] = shape[32];
if (cargoType == P_PHOEBE)
cargo[index].image[0] = shipShape[20];
return &cargo[index];
}
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void cargo_becomeCollectable(int i)
{
if (cargo[i].collectType != P_PHOEBE)
{
addCollectable(cargo[i].x, cargo[i].y, cargo[i].collectType, 1, 600);
}
else
{
aliens[ALIEN_PHOEBE].active = true;
aliens[ALIEN_PHOEBE].x = cargo[i].x;
aliens[ALIEN_PHOEBE].y = cargo[i].y;
setRadioMessage(FACE_PHOEBE, "Thanks!! Watch out, WEAPCO! Phoebe's loose and she's ANGRY!!!", 1);
}
cargo[i].active = false;
}