Updated translation files

This commit is contained in:
Layla Marchant 2020-07-16 14:19:33 -04:00
parent 8d730136f5
commit 0a056f0608
2 changed files with 135 additions and 85 deletions

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@ -16,19 +16,19 @@
# You should have received a copy of the GNU General Public License # You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>. # along with this program. If not, see <http://www.gnu.org/licenses/>.
# #
# Layla Marchant <diligentcircle@riseup.net>, 2020. # Layla <diligentcircle@riseup.net>, 2020.
# #
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: 2.2\n" "Project-Id-Version: 2.3\n"
"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n" "Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
"POT-Creation-Date: 2020-05-27 02:19-0400\n" "POT-Creation-Date: 2020-07-16 14:10-0400\n"
"PO-Revision-Date: 2020-05-27 02:24-0400\n" "PO-Revision-Date: 2020-07-16 14:15-0400\n"
"Last-Translator: Layla Marchant <diligentcircle@riseup.net>\n" "Last-Translator: Layla <diligentcircle@riseup.net>\n"
"Language-Team: English\n" "Language-Team: English\n"
"Language: en\n" "Language: en\n"
"MIME-Version: 1.0\n" "MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=ASCII\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n"
@ -960,7 +960,7 @@ msgstr ""
#. / with insults that work well in the target language, #. / with insults that work well in the target language,
#. / following the English version only as a general guideline. Any #. / following the English version only as a general guideline. Any
#. / number of insults is permitted. #. / number of insults is permitted.
#: ../src/game.c:1609 #: ../src/game.c:1604
msgid "" msgid ""
"Fool.\n" "Fool.\n"
"And now you're nothing but a DEAD hero.\n" "And now you're nothing but a DEAD hero.\n"
@ -975,7 +975,7 @@ msgstr ""
#. / with insults that work well in the target language, #. / with insults that work well in the target language,
#. / following the English version only as a general guideline. Any #. / following the English version only as a general guideline. Any
#. / number of insults is permitted. #. / number of insults is permitted.
#: ../src/game.c:1624 #: ../src/game.c:1619
msgid "" msgid ""
"Pathetic.\n" "Pathetic.\n"
"How very disappointing...\n" "How very disappointing...\n"
@ -987,7 +987,7 @@ msgstr ""
#. / Dialog: Krass Tyler #. / Dialog: Krass Tyler
#. / Used when the player is killed in the Jupiter mission. #. / Used when the player is killed in the Jupiter mission.
#: ../src/game.c:1635 #: ../src/game.c:1630
msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
@ -999,37 +999,37 @@ msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
#. / timer to use single-digit numbers. #. / timer to use single-digit numbers.
#. / The ":" can also be replaced just like any text. For example, this would be fine: #. / The ":" can also be replaced just like any text. For example, this would be fine:
#. / "Time Remaining - %d minutes and %d seconds" #. / "Time Remaining - %d minutes and %d seconds"
#: ../src/game.c:1946 #: ../src/game.c:1943
#, c-format #, c-format
msgid "Time Remaining - %.2d:%.2d" msgid "Time Remaining - %.2d:%.2d"
msgstr "Time Remaining - %.2d:%.2d" msgstr "Time Remaining - %.2d:%.2d"
#. / "%d" must be retained. It is replaced with the number of mission objectives remaining. #. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
#: ../src/game.c:1954 #: ../src/game.c:1951
#, c-format #, c-format
msgid "Objectives Remaining: %d" msgid "Objectives Remaining: %d"
msgstr "Objectives Remaining: %d" msgstr "Objectives Remaining: %d"
#. / "%d" must be retained. It is replaced with the player's current total cash. #. / "%d" must be retained. It is replaced with the player's current total cash.
#. / Retain "%d" as-is. It is replaced with the player's current cash. #. / Retain "%d" as-is. It is replaced with the player's current cash.
#: ../src/game.c:1960 ../src/shop.c:352 #: ../src/game.c:1957 ../src/shop.c:352
#, c-format #, c-format
msgid "Cash: $%d" msgid "Cash: $%d"
msgstr "Cash: $%d" msgstr "Cash: $%d"
#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo. #. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
#: ../src/game.c:1997 #: ../src/game.c:1994
#, c-format #, c-format
msgid "Plasma: %.3d" msgid "Plasma: %.3d"
msgstr "Plasma: %.3d" msgstr "Plasma: %.3d"
#. / Used to indicate the charge meter for the charger cannon in the HUD. #. / Used to indicate the charge meter for the charger cannon in the HUD.
#: ../src/game.c:2004 #: ../src/game.c:2001
msgid "Charge" msgid "Charge"
msgstr "Charge" msgstr "Charge"
#. / Used to indicate the heat meter for the laser cannon in the HUD. #. / Used to indicate the heat meter for the laser cannon in the HUD.
#: ../src/game.c:2009 #: ../src/game.c:2006
msgid "Heat" msgid "Heat"
msgstr "Heat" msgstr "Heat"
@ -1037,38 +1037,38 @@ msgstr "Heat"
#. / Retain "%.2d". It is replaced with the ship's current number of rockets. #. / Retain "%.2d". It is replaced with the ship's current number of rockets.
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes, #. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
#. / e.g. render the number 3 as "3" rather than "03". #. / e.g. render the number 3 as "3" rather than "03".
#: ../src/game.c:2014 ../src/shop.c:362 #: ../src/game.c:2011 ../src/shop.c:362
#, c-format #, c-format
msgid "Rockets: %.2d" msgid "Rockets: %.2d"
msgstr "Rockets: %.2d" msgstr "Rockets: %.2d"
#. / DIFFICULTY_SUPEREASY #. / DIFFICULTY_SUPEREASY
#: ../src/game.c:2424 #: ../src/game.c:2421
msgid "Super-Easy" msgid "Super-Easy"
msgstr "Super-Easy" msgstr "Super-Easy"
#. / DIFFICULTY_EASY #. / DIFFICULTY_EASY
#: ../src/game.c:2428 #: ../src/game.c:2425
msgid "Easy" msgid "Easy"
msgstr "Easy" msgstr "Easy"
#. / DIFFICULTY_NORMAL #. / DIFFICULTY_NORMAL
#: ../src/game.c:2432 #: ../src/game.c:2429
msgid "Normal" msgid "Normal"
msgstr "Normal" msgstr "Normal"
#. / DIFFICULTY_HARD #. / DIFFICULTY_HARD
#: ../src/game.c:2436 #: ../src/game.c:2433
msgid "Hard" msgid "Hard"
msgstr "Hard" msgstr "Hard"
#. / DIFFICULTY_NIGHTMARE #. / DIFFICULTY_NIGHTMARE
#: ../src/game.c:2440 #: ../src/game.c:2437
msgid "Nightmare!" msgid "Nightmare!"
msgstr "Nightmare!" msgstr "Nightmare!"
#. / DIFFICULTY_ORIGINAL (Classic) #. / DIFFICULTY_ORIGINAL (Classic)
#: ../src/game.c:2444 #: ../src/game.c:2441
msgid "Classic" msgid "Classic"
msgstr "Classic" msgstr "Classic"
@ -1609,11 +1609,11 @@ msgstr "Damn! I'll get right on it, then!"
#. / Mission dialog: Spirit, Moebo (Sid Wilson) #. / Mission dialog: Spirit, Moebo (Sid Wilson)
#: ../src/intermission.c:915 #: ../src/intermission.c:915
msgid "" msgid ""
"We're all counting on you, Chris! But just remember - They didn't call that " "We're all counting on you, Chris! But remember, they didn't call that thing "
"thing \"Star Killer\" just because it sounded nice!" "\"Star Killer\" just because it sounded nice!"
msgstr "" msgstr ""
"We're all counting on you, Chris! But just remember - They didn't call that " "We're all counting on you, Chris! But remember, they didn't call that thing "
"thing \"Star Killer\" just because it sounded nice!" "\"Star Killer\" just because it sounded nice!"
#. / Mission dialog: Eyananth, interceptions (Sid Wilson) #. / Mission dialog: Eyananth, interceptions (Sid Wilson)
#. / "%d" must be retained as-is. It is replaced with the number of slaves that #. / "%d" must be retained as-is. It is replaced with the number of slaves that
@ -1682,16 +1682,16 @@ msgstr ""
#. / Mission dialog: Eyananth, Allez (Chris Bainfield) #. / Mission dialog: Eyananth, Allez (Chris Bainfield)
#: ../src/intermission.c:962 #: ../src/intermission.c:962
msgid "Alright, Tell 'em I'm on my way." msgid "Alright, tell 'em I'm on my way."
msgstr "Alright, Tell 'em I'm on my way." msgstr "Alright, tell 'em I'm on my way."
#. / Mission dialog: Eyananth, Urusor (Sid Wilson) #. / Mission dialog: Eyananth, Urusor (Sid Wilson)
#: ../src/intermission.c:969 #: ../src/intermission.c:969
msgid "" msgid ""
"I need some resources before we leave, it'll make life a lot easier in " "I need some resources before we leave. It'll make life a lot easier in "
"Mordor. Problem is that WEAPCO hoards these parts." "Mordor. Problem is that WEAPCO hoards these parts."
msgstr "" msgstr ""
"I need some resources before we leave, it'll make life a lot easier in " "I need some resources before we leave. It'll make life a lot easier in "
"Mordor. Problem is that WEAPCO hoards these parts." "Mordor. Problem is that WEAPCO hoards these parts."
#. / Mission dialog: Eyananth, Urusor (Chris Bainfield) #. / Mission dialog: Eyananth, Urusor (Chris Bainfield)
@ -3173,66 +3173,91 @@ msgstr "AUTOPAUSE - ON"
msgid "AUTOPAUSE - OFF" msgid "AUTOPAUSE - OFF"
msgstr "AUTOPAUSE - OFF" msgstr "AUTOPAUSE - OFF"
#: ../src/title.c:151 #: ../src/title.c:136
msgid "MESSAGE SPEED - INSTANT"
msgstr "MESSAGE SPEED - INSTANT"
#: ../src/title.c:138
msgid "MESSAGE SPEED - FAST"
msgstr "MESSAGE SPEED - FAST"
#: ../src/title.c:140
msgid "MESSAGE SPEED - NORMAL"
msgstr "MESSAGE SPEED - NORMAL"
#: ../src/title.c:142
msgid "MESSAGE SPEED - SLOW"
msgstr "MESSAGE SPEED - SLOW"
#: ../src/title.c:144
msgid "MESSAGE SPEED - SLOTH"
msgstr "MESSAGE SPEED - SLOTH"
#. Shouldn't happen, but adding this just in case
#: ../src/title.c:146
msgid "MESSAGE SPEED - ERROR"
msgstr "MESSAGE SPEED - ERROR"
#: ../src/title.c:165
msgid "UNLIMITED SHIELD - ON" msgid "UNLIMITED SHIELD - ON"
msgstr "UNLIMITED SHIELD - ON" msgstr "UNLIMITED SHIELD - ON"
#: ../src/title.c:153 #: ../src/title.c:167
msgid "UNLIMITED SHIELD - OFF" msgid "UNLIMITED SHIELD - OFF"
msgstr "UNLIMITED SHIELD - OFF" msgstr "UNLIMITED SHIELD - OFF"
#: ../src/title.c:156 #: ../src/title.c:170
msgid "UNLIMITED AMMO - ON" msgid "UNLIMITED AMMO - ON"
msgstr "UNLIMITED AMMO - ON" msgstr "UNLIMITED AMMO - ON"
#: ../src/title.c:158 #: ../src/title.c:172
msgid "UNLIMITED AMMO - OFF" msgid "UNLIMITED AMMO - OFF"
msgstr "UNLIMITED AMMO - OFF" msgstr "UNLIMITED AMMO - OFF"
#: ../src/title.c:161 #: ../src/title.c:175
msgid "UNLIMITED CASH - ON" msgid "UNLIMITED CASH - ON"
msgstr "UNLIMITED CASH - ON" msgstr "UNLIMITED CASH - ON"
#: ../src/title.c:163 #: ../src/title.c:177
msgid "UNLIMITED CASH - OFF" msgid "UNLIMITED CASH - OFF"
msgstr "UNLIMITED CASH - OFF" msgstr "UNLIMITED CASH - OFF"
#: ../src/title.c:166 #: ../src/title.c:180
msgid "UNLIMITED TIME - ON" msgid "UNLIMITED TIME - ON"
msgstr "UNLIMITED TIME - ON" msgstr "UNLIMITED TIME - ON"
#: ../src/title.c:168 #: ../src/title.c:182
msgid "UNLIMITED TIME - OFF" msgid "UNLIMITED TIME - OFF"
msgstr "UNLIMITED TIME - OFF" msgstr "UNLIMITED TIME - OFF"
#: ../src/title.c:236 #: ../src/title.c:250
msgid "START NEW GAME" msgid "START NEW GAME"
msgstr "START NEW GAME" msgstr "START NEW GAME"
#: ../src/title.c:237 #: ../src/title.c:251
msgid "LOAD GAME" msgid "LOAD GAME"
msgstr "LOAD GAME" msgstr "LOAD GAME"
#: ../src/title.c:238 #: ../src/title.c:252
msgid "CONTINUE CURRENT GAME" msgid "CONTINUE CURRENT GAME"
msgstr "CONTINUE CURRENT GAME" msgstr "CONTINUE CURRENT GAME"
#: ../src/title.c:239 #: ../src/title.c:253
msgid "OPTIONS" msgid "OPTIONS"
msgstr "OPTIONS" msgstr "OPTIONS"
#: ../src/title.c:240 #: ../src/title.c:254
msgid "CREDITS" msgid "CREDITS"
msgstr "CREDITS" msgstr "CREDITS"
#: ../src/title.c:241 #: ../src/title.c:255
msgid "CHEAT OPTIONS" msgid "CHEAT OPTIONS"
msgstr "CHEAT OPTIONS" msgstr "CHEAT OPTIONS"
#: ../src/title.c:242 #: ../src/title.c:256
msgid "QUIT" msgid "QUIT"
msgstr "QUIT" msgstr "QUIT"
#: ../src/title.c:246 #: ../src/title.c:260
msgid "BACK TO MAIN MENU" msgid "BACK TO MAIN MENU"
msgstr "BACK TO MAIN MENU" msgstr "BACK TO MAIN MENU"

View File

@ -21,15 +21,15 @@
#, fuzzy #, fuzzy
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: 2.2\n" "Project-Id-Version: 2.3\n"
"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n" "Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
"POT-Creation-Date: 2020-05-27 02:19-0400\n" "POT-Creation-Date: 2020-07-16 14:10-0400\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n" "Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n" "Language: \n"
"MIME-Version: 1.0\n" "MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
@ -841,7 +841,7 @@ msgstr ""
#. / with insults that work well in the target language, #. / with insults that work well in the target language,
#. / following the English version only as a general guideline. Any #. / following the English version only as a general guideline. Any
#. / number of insults is permitted. #. / number of insults is permitted.
#: ../src/game.c:1609 #: ../src/game.c:1604
msgid "" msgid ""
"Fool.\n" "Fool.\n"
"And now you're nothing but a DEAD hero.\n" "And now you're nothing but a DEAD hero.\n"
@ -854,7 +854,7 @@ msgstr ""
#. / with insults that work well in the target language, #. / with insults that work well in the target language,
#. / following the English version only as a general guideline. Any #. / following the English version only as a general guideline. Any
#. / number of insults is permitted. #. / number of insults is permitted.
#: ../src/game.c:1624 #: ../src/game.c:1619
msgid "" msgid ""
"Pathetic.\n" "Pathetic.\n"
"How very disappointing...\n" "How very disappointing...\n"
@ -863,7 +863,7 @@ msgstr ""
#. / Dialog: Krass Tyler #. / Dialog: Krass Tyler
#. / Used when the player is killed in the Jupiter mission. #. / Used when the player is killed in the Jupiter mission.
#: ../src/game.c:1635 #: ../src/game.c:1630
msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
msgstr "" msgstr ""
@ -875,37 +875,37 @@ msgstr ""
#. / timer to use single-digit numbers. #. / timer to use single-digit numbers.
#. / The ":" can also be replaced just like any text. For example, this would be fine: #. / The ":" can also be replaced just like any text. For example, this would be fine:
#. / "Time Remaining - %d minutes and %d seconds" #. / "Time Remaining - %d minutes and %d seconds"
#: ../src/game.c:1946 #: ../src/game.c:1943
#, c-format #, c-format
msgid "Time Remaining - %.2d:%.2d" msgid "Time Remaining - %.2d:%.2d"
msgstr "" msgstr ""
#. / "%d" must be retained. It is replaced with the number of mission objectives remaining. #. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
#: ../src/game.c:1954 #: ../src/game.c:1951
#, c-format #, c-format
msgid "Objectives Remaining: %d" msgid "Objectives Remaining: %d"
msgstr "" msgstr ""
#. / "%d" must be retained. It is replaced with the player's current total cash. #. / "%d" must be retained. It is replaced with the player's current total cash.
#. / Retain "%d" as-is. It is replaced with the player's current cash. #. / Retain "%d" as-is. It is replaced with the player's current cash.
#: ../src/game.c:1960 ../src/shop.c:352 #: ../src/game.c:1957 ../src/shop.c:352
#, c-format #, c-format
msgid "Cash: $%d" msgid "Cash: $%d"
msgstr "" msgstr ""
#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo. #. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
#: ../src/game.c:1997 #: ../src/game.c:1994
#, c-format #, c-format
msgid "Plasma: %.3d" msgid "Plasma: %.3d"
msgstr "" msgstr ""
#. / Used to indicate the charge meter for the charger cannon in the HUD. #. / Used to indicate the charge meter for the charger cannon in the HUD.
#: ../src/game.c:2004 #: ../src/game.c:2001
msgid "Charge" msgid "Charge"
msgstr "" msgstr ""
#. / Used to indicate the heat meter for the laser cannon in the HUD. #. / Used to indicate the heat meter for the laser cannon in the HUD.
#: ../src/game.c:2009 #: ../src/game.c:2006
msgid "Heat" msgid "Heat"
msgstr "" msgstr ""
@ -913,38 +913,38 @@ msgstr ""
#. / Retain "%.2d". It is replaced with the ship's current number of rockets. #. / Retain "%.2d". It is replaced with the ship's current number of rockets.
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes, #. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
#. / e.g. render the number 3 as "3" rather than "03". #. / e.g. render the number 3 as "3" rather than "03".
#: ../src/game.c:2014 ../src/shop.c:362 #: ../src/game.c:2011 ../src/shop.c:362
#, c-format #, c-format
msgid "Rockets: %.2d" msgid "Rockets: %.2d"
msgstr "" msgstr ""
#. / DIFFICULTY_SUPEREASY #. / DIFFICULTY_SUPEREASY
#: ../src/game.c:2424 #: ../src/game.c:2421
msgid "Super-Easy" msgid "Super-Easy"
msgstr "" msgstr ""
#. / DIFFICULTY_EASY #. / DIFFICULTY_EASY
#: ../src/game.c:2428 #: ../src/game.c:2425
msgid "Easy" msgid "Easy"
msgstr "" msgstr ""
#. / DIFFICULTY_NORMAL #. / DIFFICULTY_NORMAL
#: ../src/game.c:2432 #: ../src/game.c:2429
msgid "Normal" msgid "Normal"
msgstr "" msgstr ""
#. / DIFFICULTY_HARD #. / DIFFICULTY_HARD
#: ../src/game.c:2436 #: ../src/game.c:2433
msgid "Hard" msgid "Hard"
msgstr "" msgstr ""
#. / DIFFICULTY_NIGHTMARE #. / DIFFICULTY_NIGHTMARE
#: ../src/game.c:2440 #: ../src/game.c:2437
msgid "Nightmare!" msgid "Nightmare!"
msgstr "" msgstr ""
#. / DIFFICULTY_ORIGINAL (Classic) #. / DIFFICULTY_ORIGINAL (Classic)
#: ../src/game.c:2444 #: ../src/game.c:2441
msgid "Classic" msgid "Classic"
msgstr "" msgstr ""
@ -1462,8 +1462,8 @@ msgstr ""
#. / Mission dialog: Spirit, Moebo (Sid Wilson) #. / Mission dialog: Spirit, Moebo (Sid Wilson)
#: ../src/intermission.c:915 #: ../src/intermission.c:915
msgid "" msgid ""
"We're all counting on you, Chris! But just remember - They didn't call that " "We're all counting on you, Chris! But remember, they didn't call that thing "
"thing \"Star Killer\" just because it sounded nice!" "\"Star Killer\" just because it sounded nice!"
msgstr "" msgstr ""
#. / Mission dialog: Eyananth, interceptions (Sid Wilson) #. / Mission dialog: Eyananth, interceptions (Sid Wilson)
@ -1522,13 +1522,13 @@ msgstr ""
#. / Mission dialog: Eyananth, Allez (Chris Bainfield) #. / Mission dialog: Eyananth, Allez (Chris Bainfield)
#: ../src/intermission.c:962 #: ../src/intermission.c:962
msgid "Alright, Tell 'em I'm on my way." msgid "Alright, tell 'em I'm on my way."
msgstr "" msgstr ""
#. / Mission dialog: Eyananth, Urusor (Sid Wilson) #. / Mission dialog: Eyananth, Urusor (Sid Wilson)
#: ../src/intermission.c:969 #: ../src/intermission.c:969
msgid "" msgid ""
"I need some resources before we leave, it'll make life a lot easier in " "I need some resources before we leave. It'll make life a lot easier in "
"Mordor. Problem is that WEAPCO hoards these parts." "Mordor. Problem is that WEAPCO hoards these parts."
msgstr "" msgstr ""
@ -2910,66 +2910,91 @@ msgstr ""
msgid "AUTOPAUSE - OFF" msgid "AUTOPAUSE - OFF"
msgstr "" msgstr ""
#: ../src/title.c:151 #: ../src/title.c:136
msgid "MESSAGE SPEED - INSTANT"
msgstr ""
#: ../src/title.c:138
msgid "MESSAGE SPEED - FAST"
msgstr ""
#: ../src/title.c:140
msgid "MESSAGE SPEED - NORMAL"
msgstr ""
#: ../src/title.c:142
msgid "MESSAGE SPEED - SLOW"
msgstr ""
#: ../src/title.c:144
msgid "MESSAGE SPEED - SLOTH"
msgstr ""
#. Shouldn't happen, but adding this just in case
#: ../src/title.c:146
msgid "MESSAGE SPEED - ERROR"
msgstr ""
#: ../src/title.c:165
msgid "UNLIMITED SHIELD - ON" msgid "UNLIMITED SHIELD - ON"
msgstr "" msgstr ""
#: ../src/title.c:153 #: ../src/title.c:167
msgid "UNLIMITED SHIELD - OFF" msgid "UNLIMITED SHIELD - OFF"
msgstr "" msgstr ""
#: ../src/title.c:156 #: ../src/title.c:170
msgid "UNLIMITED AMMO - ON" msgid "UNLIMITED AMMO - ON"
msgstr "" msgstr ""
#: ../src/title.c:158 #: ../src/title.c:172
msgid "UNLIMITED AMMO - OFF" msgid "UNLIMITED AMMO - OFF"
msgstr "" msgstr ""
#: ../src/title.c:161 #: ../src/title.c:175
msgid "UNLIMITED CASH - ON" msgid "UNLIMITED CASH - ON"
msgstr "" msgstr ""
#: ../src/title.c:163 #: ../src/title.c:177
msgid "UNLIMITED CASH - OFF" msgid "UNLIMITED CASH - OFF"
msgstr "" msgstr ""
#: ../src/title.c:166 #: ../src/title.c:180
msgid "UNLIMITED TIME - ON" msgid "UNLIMITED TIME - ON"
msgstr "" msgstr ""
#: ../src/title.c:168 #: ../src/title.c:182
msgid "UNLIMITED TIME - OFF" msgid "UNLIMITED TIME - OFF"
msgstr "" msgstr ""
#: ../src/title.c:236 #: ../src/title.c:250
msgid "START NEW GAME" msgid "START NEW GAME"
msgstr "" msgstr ""
#: ../src/title.c:237 #: ../src/title.c:251
msgid "LOAD GAME" msgid "LOAD GAME"
msgstr "" msgstr ""
#: ../src/title.c:238 #: ../src/title.c:252
msgid "CONTINUE CURRENT GAME" msgid "CONTINUE CURRENT GAME"
msgstr "" msgstr ""
#: ../src/title.c:239 #: ../src/title.c:253
msgid "OPTIONS" msgid "OPTIONS"
msgstr "" msgstr ""
#: ../src/title.c:240 #: ../src/title.c:254
msgid "CREDITS" msgid "CREDITS"
msgstr "" msgstr ""
#: ../src/title.c:241 #: ../src/title.c:255
msgid "CHEAT OPTIONS" msgid "CHEAT OPTIONS"
msgstr "" msgstr ""
#: ../src/title.c:242 #: ../src/title.c:256
msgid "QUIT" msgid "QUIT"
msgstr "" msgstr ""
#: ../src/title.c:246 #: ../src/title.c:260
msgid "BACK TO MAIN MENU" msgid "BACK TO MAIN MENU"
msgstr "" msgstr ""