Updated translation files
This commit is contained in:
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117
locale/en.po
117
locale/en.po
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@ -16,19 +16,19 @@
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# You should have received a copy of the GNU General Public License
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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#
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# Layla Marchant <diligentcircle@riseup.net>, 2020.
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# Layla <diligentcircle@riseup.net>, 2020.
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#
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#
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: 2.2\n"
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"Project-Id-Version: 2.3\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"POT-Creation-Date: 2020-05-27 02:19-0400\n"
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"POT-Creation-Date: 2020-07-16 14:10-0400\n"
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"PO-Revision-Date: 2020-05-27 02:24-0400\n"
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"PO-Revision-Date: 2020-07-16 14:15-0400\n"
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"Last-Translator: Layla Marchant <diligentcircle@riseup.net>\n"
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"Last-Translator: Layla <diligentcircle@riseup.net>\n"
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"Language-Team: English\n"
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"Language-Team: English\n"
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"Language: en\n"
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"Language: en\n"
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"MIME-Version: 1.0\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=ASCII\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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@ -960,7 +960,7 @@ msgstr ""
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#. / with insults that work well in the target language,
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#. / with insults that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of insults is permitted.
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#. / number of insults is permitted.
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#: ../src/game.c:1609
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#: ../src/game.c:1604
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msgid ""
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msgid ""
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"Fool.\n"
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"Fool.\n"
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"And now you're nothing but a DEAD hero.\n"
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"And now you're nothing but a DEAD hero.\n"
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@ -975,7 +975,7 @@ msgstr ""
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#. / with insults that work well in the target language,
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#. / with insults that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of insults is permitted.
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#. / number of insults is permitted.
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#: ../src/game.c:1624
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#: ../src/game.c:1619
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msgid ""
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msgid ""
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"Pathetic.\n"
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"Pathetic.\n"
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"How very disappointing...\n"
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"How very disappointing...\n"
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@ -987,7 +987,7 @@ msgstr ""
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#. / Dialog: Krass Tyler
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#. / Dialog: Krass Tyler
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#. / Used when the player is killed in the Jupiter mission.
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#. / Used when the player is killed in the Jupiter mission.
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#: ../src/game.c:1635
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#: ../src/game.c:1630
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msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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@ -999,37 +999,37 @@ msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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#. / timer to use single-digit numbers.
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#. / timer to use single-digit numbers.
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#. / The ":" can also be replaced just like any text. For example, this would be fine:
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#. / The ":" can also be replaced just like any text. For example, this would be fine:
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#. / "Time Remaining - %d minutes and %d seconds"
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#. / "Time Remaining - %d minutes and %d seconds"
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#: ../src/game.c:1946
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#: ../src/game.c:1943
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#, c-format
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#, c-format
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msgid "Time Remaining - %.2d:%.2d"
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msgid "Time Remaining - %.2d:%.2d"
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msgstr "Time Remaining - %.2d:%.2d"
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msgstr "Time Remaining - %.2d:%.2d"
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#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
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#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
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#: ../src/game.c:1954
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#: ../src/game.c:1951
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#, c-format
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#, c-format
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msgid "Objectives Remaining: %d"
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msgid "Objectives Remaining: %d"
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msgstr "Objectives Remaining: %d"
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msgstr "Objectives Remaining: %d"
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#. / "%d" must be retained. It is replaced with the player's current total cash.
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#. / "%d" must be retained. It is replaced with the player's current total cash.
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#. / Retain "%d" as-is. It is replaced with the player's current cash.
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#. / Retain "%d" as-is. It is replaced with the player's current cash.
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#: ../src/game.c:1960 ../src/shop.c:352
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#: ../src/game.c:1957 ../src/shop.c:352
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#, c-format
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#, c-format
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msgid "Cash: $%d"
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msgid "Cash: $%d"
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msgstr "Cash: $%d"
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msgstr "Cash: $%d"
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#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
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#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
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#: ../src/game.c:1997
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#: ../src/game.c:1994
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#, c-format
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#, c-format
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msgid "Plasma: %.3d"
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msgid "Plasma: %.3d"
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msgstr "Plasma: %.3d"
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msgstr "Plasma: %.3d"
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#. / Used to indicate the charge meter for the charger cannon in the HUD.
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#. / Used to indicate the charge meter for the charger cannon in the HUD.
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#: ../src/game.c:2004
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#: ../src/game.c:2001
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msgid "Charge"
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msgid "Charge"
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msgstr "Charge"
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msgstr "Charge"
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#. / Used to indicate the heat meter for the laser cannon in the HUD.
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#. / Used to indicate the heat meter for the laser cannon in the HUD.
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#: ../src/game.c:2009
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#: ../src/game.c:2006
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msgid "Heat"
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msgid "Heat"
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msgstr "Heat"
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msgstr "Heat"
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@ -1037,38 +1037,38 @@ msgstr "Heat"
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#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
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#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
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#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
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#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
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#. / e.g. render the number 3 as "3" rather than "03".
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#. / e.g. render the number 3 as "3" rather than "03".
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#: ../src/game.c:2014 ../src/shop.c:362
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#: ../src/game.c:2011 ../src/shop.c:362
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#, c-format
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#, c-format
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msgid "Rockets: %.2d"
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msgid "Rockets: %.2d"
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msgstr "Rockets: %.2d"
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msgstr "Rockets: %.2d"
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#. / DIFFICULTY_SUPEREASY
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#. / DIFFICULTY_SUPEREASY
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#: ../src/game.c:2424
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#: ../src/game.c:2421
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msgid "Super-Easy"
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msgid "Super-Easy"
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msgstr "Super-Easy"
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msgstr "Super-Easy"
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#. / DIFFICULTY_EASY
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#. / DIFFICULTY_EASY
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#: ../src/game.c:2428
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#: ../src/game.c:2425
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msgid "Easy"
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msgid "Easy"
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msgstr "Easy"
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msgstr "Easy"
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#. / DIFFICULTY_NORMAL
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#. / DIFFICULTY_NORMAL
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#: ../src/game.c:2432
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#: ../src/game.c:2429
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msgid "Normal"
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msgid "Normal"
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msgstr "Normal"
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msgstr "Normal"
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#. / DIFFICULTY_HARD
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#. / DIFFICULTY_HARD
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#: ../src/game.c:2436
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#: ../src/game.c:2433
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msgid "Hard"
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msgid "Hard"
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msgstr "Hard"
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msgstr "Hard"
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#. / DIFFICULTY_NIGHTMARE
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#. / DIFFICULTY_NIGHTMARE
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#: ../src/game.c:2440
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#: ../src/game.c:2437
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msgid "Nightmare!"
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msgid "Nightmare!"
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msgstr "Nightmare!"
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msgstr "Nightmare!"
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#. / DIFFICULTY_ORIGINAL (Classic)
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#. / DIFFICULTY_ORIGINAL (Classic)
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#: ../src/game.c:2444
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#: ../src/game.c:2441
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msgid "Classic"
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msgid "Classic"
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msgstr "Classic"
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msgstr "Classic"
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@ -1609,11 +1609,11 @@ msgstr "Damn! I'll get right on it, then!"
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#. / Mission dialog: Spirit, Moebo (Sid Wilson)
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#. / Mission dialog: Spirit, Moebo (Sid Wilson)
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#: ../src/intermission.c:915
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#: ../src/intermission.c:915
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msgid ""
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msgid ""
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"We're all counting on you, Chris! But just remember - They didn't call that "
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"We're all counting on you, Chris! But remember, they didn't call that thing "
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"thing \"Star Killer\" just because it sounded nice!"
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"\"Star Killer\" just because it sounded nice!"
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msgstr ""
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msgstr ""
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"We're all counting on you, Chris! But just remember - They didn't call that "
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"We're all counting on you, Chris! But remember, they didn't call that thing "
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"thing \"Star Killer\" just because it sounded nice!"
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"\"Star Killer\" just because it sounded nice!"
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#. / Mission dialog: Eyananth, interceptions (Sid Wilson)
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#. / Mission dialog: Eyananth, interceptions (Sid Wilson)
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#. / "%d" must be retained as-is. It is replaced with the number of slaves that
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#. / "%d" must be retained as-is. It is replaced with the number of slaves that
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@ -1682,16 +1682,16 @@ msgstr ""
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#. / Mission dialog: Eyananth, Allez (Chris Bainfield)
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#. / Mission dialog: Eyananth, Allez (Chris Bainfield)
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#: ../src/intermission.c:962
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#: ../src/intermission.c:962
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msgid "Alright, Tell 'em I'm on my way."
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msgid "Alright, tell 'em I'm on my way."
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msgstr "Alright, Tell 'em I'm on my way."
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msgstr "Alright, tell 'em I'm on my way."
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#. / Mission dialog: Eyananth, Urusor (Sid Wilson)
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#. / Mission dialog: Eyananth, Urusor (Sid Wilson)
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#: ../src/intermission.c:969
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#: ../src/intermission.c:969
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msgid ""
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msgid ""
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"I need some resources before we leave, it'll make life a lot easier in "
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"I need some resources before we leave. It'll make life a lot easier in "
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"Mordor. Problem is that WEAPCO hoards these parts."
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"Mordor. Problem is that WEAPCO hoards these parts."
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msgstr ""
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msgstr ""
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"I need some resources before we leave, it'll make life a lot easier in "
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"I need some resources before we leave. It'll make life a lot easier in "
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"Mordor. Problem is that WEAPCO hoards these parts."
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"Mordor. Problem is that WEAPCO hoards these parts."
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#. / Mission dialog: Eyananth, Urusor (Chris Bainfield)
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#. / Mission dialog: Eyananth, Urusor (Chris Bainfield)
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@ -3173,66 +3173,91 @@ msgstr "AUTOPAUSE - ON"
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msgid "AUTOPAUSE - OFF"
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msgid "AUTOPAUSE - OFF"
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msgstr "AUTOPAUSE - OFF"
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msgstr "AUTOPAUSE - OFF"
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#: ../src/title.c:151
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#: ../src/title.c:136
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msgid "MESSAGE SPEED - INSTANT"
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msgstr "MESSAGE SPEED - INSTANT"
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#: ../src/title.c:138
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msgid "MESSAGE SPEED - FAST"
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msgstr "MESSAGE SPEED - FAST"
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#: ../src/title.c:140
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msgid "MESSAGE SPEED - NORMAL"
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msgstr "MESSAGE SPEED - NORMAL"
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#: ../src/title.c:142
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msgid "MESSAGE SPEED - SLOW"
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msgstr "MESSAGE SPEED - SLOW"
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#: ../src/title.c:144
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msgid "MESSAGE SPEED - SLOTH"
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msgstr "MESSAGE SPEED - SLOTH"
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#. Shouldn't happen, but adding this just in case
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#: ../src/title.c:146
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msgid "MESSAGE SPEED - ERROR"
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msgstr "MESSAGE SPEED - ERROR"
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#: ../src/title.c:165
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msgid "UNLIMITED SHIELD - ON"
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msgid "UNLIMITED SHIELD - ON"
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msgstr "UNLIMITED SHIELD - ON"
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msgstr "UNLIMITED SHIELD - ON"
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#: ../src/title.c:153
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#: ../src/title.c:167
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msgid "UNLIMITED SHIELD - OFF"
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msgid "UNLIMITED SHIELD - OFF"
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msgstr "UNLIMITED SHIELD - OFF"
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msgstr "UNLIMITED SHIELD - OFF"
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#: ../src/title.c:156
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#: ../src/title.c:170
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msgid "UNLIMITED AMMO - ON"
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msgid "UNLIMITED AMMO - ON"
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msgstr "UNLIMITED AMMO - ON"
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msgstr "UNLIMITED AMMO - ON"
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#: ../src/title.c:158
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#: ../src/title.c:172
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msgid "UNLIMITED AMMO - OFF"
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msgid "UNLIMITED AMMO - OFF"
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msgstr "UNLIMITED AMMO - OFF"
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msgstr "UNLIMITED AMMO - OFF"
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#: ../src/title.c:161
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#: ../src/title.c:175
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msgid "UNLIMITED CASH - ON"
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msgid "UNLIMITED CASH - ON"
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msgstr "UNLIMITED CASH - ON"
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msgstr "UNLIMITED CASH - ON"
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#: ../src/title.c:163
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#: ../src/title.c:177
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msgid "UNLIMITED CASH - OFF"
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msgid "UNLIMITED CASH - OFF"
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msgstr "UNLIMITED CASH - OFF"
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msgstr "UNLIMITED CASH - OFF"
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#: ../src/title.c:166
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#: ../src/title.c:180
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msgid "UNLIMITED TIME - ON"
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msgid "UNLIMITED TIME - ON"
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msgstr "UNLIMITED TIME - ON"
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msgstr "UNLIMITED TIME - ON"
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#: ../src/title.c:168
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#: ../src/title.c:182
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msgid "UNLIMITED TIME - OFF"
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msgid "UNLIMITED TIME - OFF"
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msgstr "UNLIMITED TIME - OFF"
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msgstr "UNLIMITED TIME - OFF"
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#: ../src/title.c:236
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#: ../src/title.c:250
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msgid "START NEW GAME"
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msgid "START NEW GAME"
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msgstr "START NEW GAME"
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msgstr "START NEW GAME"
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#: ../src/title.c:237
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#: ../src/title.c:251
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msgid "LOAD GAME"
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msgid "LOAD GAME"
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msgstr "LOAD GAME"
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msgstr "LOAD GAME"
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#: ../src/title.c:238
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#: ../src/title.c:252
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msgid "CONTINUE CURRENT GAME"
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msgid "CONTINUE CURRENT GAME"
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msgstr "CONTINUE CURRENT GAME"
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msgstr "CONTINUE CURRENT GAME"
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#: ../src/title.c:239
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#: ../src/title.c:253
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msgid "OPTIONS"
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msgid "OPTIONS"
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msgstr "OPTIONS"
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msgstr "OPTIONS"
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#: ../src/title.c:240
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#: ../src/title.c:254
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msgid "CREDITS"
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msgid "CREDITS"
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msgstr "CREDITS"
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msgstr "CREDITS"
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#: ../src/title.c:241
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#: ../src/title.c:255
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msgid "CHEAT OPTIONS"
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msgid "CHEAT OPTIONS"
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msgstr "CHEAT OPTIONS"
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msgstr "CHEAT OPTIONS"
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#: ../src/title.c:242
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#: ../src/title.c:256
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msgid "QUIT"
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msgid "QUIT"
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msgstr "QUIT"
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msgstr "QUIT"
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#: ../src/title.c:246
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#: ../src/title.c:260
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msgid "BACK TO MAIN MENU"
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msgid "BACK TO MAIN MENU"
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msgstr "BACK TO MAIN MENU"
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msgstr "BACK TO MAIN MENU"
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#, fuzzy
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#, fuzzy
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: 2.2\n"
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"Project-Id-Version: 2.3\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"POT-Creation-Date: 2020-05-27 02:19-0400\n"
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"POT-Creation-Date: 2020-07-16 14:10-0400\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
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"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
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@ -841,7 +841,7 @@ msgstr ""
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#. / with insults that work well in the target language,
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#. / with insults that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
|
||||||
#. / number of insults is permitted.
|
#. / number of insults is permitted.
|
||||||
#: ../src/game.c:1609
|
#: ../src/game.c:1604
|
||||||
msgid ""
|
msgid ""
|
||||||
"Fool.\n"
|
"Fool.\n"
|
||||||
"And now you're nothing but a DEAD hero.\n"
|
"And now you're nothing but a DEAD hero.\n"
|
||||||
|
@ -854,7 +854,7 @@ msgstr ""
|
||||||
#. / with insults that work well in the target language,
|
#. / with insults that work well in the target language,
|
||||||
#. / following the English version only as a general guideline. Any
|
#. / following the English version only as a general guideline. Any
|
||||||
#. / number of insults is permitted.
|
#. / number of insults is permitted.
|
||||||
#: ../src/game.c:1624
|
#: ../src/game.c:1619
|
||||||
msgid ""
|
msgid ""
|
||||||
"Pathetic.\n"
|
"Pathetic.\n"
|
||||||
"How very disappointing...\n"
|
"How very disappointing...\n"
|
||||||
|
@ -863,7 +863,7 @@ msgstr ""
|
||||||
|
|
||||||
#. / Dialog: Krass Tyler
|
#. / Dialog: Krass Tyler
|
||||||
#. / Used when the player is killed in the Jupiter mission.
|
#. / Used when the player is killed in the Jupiter mission.
|
||||||
#: ../src/game.c:1635
|
#: ../src/game.c:1630
|
||||||
msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
|
msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -875,37 +875,37 @@ msgstr ""
|
||||||
#. / timer to use single-digit numbers.
|
#. / timer to use single-digit numbers.
|
||||||
#. / The ":" can also be replaced just like any text. For example, this would be fine:
|
#. / The ":" can also be replaced just like any text. For example, this would be fine:
|
||||||
#. / "Time Remaining - %d minutes and %d seconds"
|
#. / "Time Remaining - %d minutes and %d seconds"
|
||||||
#: ../src/game.c:1946
|
#: ../src/game.c:1943
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Time Remaining - %.2d:%.2d"
|
msgid "Time Remaining - %.2d:%.2d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
|
#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
|
||||||
#: ../src/game.c:1954
|
#: ../src/game.c:1951
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Objectives Remaining: %d"
|
msgid "Objectives Remaining: %d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%d" must be retained. It is replaced with the player's current total cash.
|
#. / "%d" must be retained. It is replaced with the player's current total cash.
|
||||||
#. / Retain "%d" as-is. It is replaced with the player's current cash.
|
#. / Retain "%d" as-is. It is replaced with the player's current cash.
|
||||||
#: ../src/game.c:1960 ../src/shop.c:352
|
#: ../src/game.c:1957 ../src/shop.c:352
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Cash: $%d"
|
msgid "Cash: $%d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
|
#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
|
||||||
#: ../src/game.c:1997
|
#: ../src/game.c:1994
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Plasma: %.3d"
|
msgid "Plasma: %.3d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used to indicate the charge meter for the charger cannon in the HUD.
|
#. / Used to indicate the charge meter for the charger cannon in the HUD.
|
||||||
#: ../src/game.c:2004
|
#: ../src/game.c:2001
|
||||||
msgid "Charge"
|
msgid "Charge"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used to indicate the heat meter for the laser cannon in the HUD.
|
#. / Used to indicate the heat meter for the laser cannon in the HUD.
|
||||||
#: ../src/game.c:2009
|
#: ../src/game.c:2006
|
||||||
msgid "Heat"
|
msgid "Heat"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -913,38 +913,38 @@ msgstr ""
|
||||||
#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
|
#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
|
||||||
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
|
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
|
||||||
#. / e.g. render the number 3 as "3" rather than "03".
|
#. / e.g. render the number 3 as "3" rather than "03".
|
||||||
#: ../src/game.c:2014 ../src/shop.c:362
|
#: ../src/game.c:2011 ../src/shop.c:362
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Rockets: %.2d"
|
msgid "Rockets: %.2d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_SUPEREASY
|
#. / DIFFICULTY_SUPEREASY
|
||||||
#: ../src/game.c:2424
|
#: ../src/game.c:2421
|
||||||
msgid "Super-Easy"
|
msgid "Super-Easy"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_EASY
|
#. / DIFFICULTY_EASY
|
||||||
#: ../src/game.c:2428
|
#: ../src/game.c:2425
|
||||||
msgid "Easy"
|
msgid "Easy"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_NORMAL
|
#. / DIFFICULTY_NORMAL
|
||||||
#: ../src/game.c:2432
|
#: ../src/game.c:2429
|
||||||
msgid "Normal"
|
msgid "Normal"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_HARD
|
#. / DIFFICULTY_HARD
|
||||||
#: ../src/game.c:2436
|
#: ../src/game.c:2433
|
||||||
msgid "Hard"
|
msgid "Hard"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_NIGHTMARE
|
#. / DIFFICULTY_NIGHTMARE
|
||||||
#: ../src/game.c:2440
|
#: ../src/game.c:2437
|
||||||
msgid "Nightmare!"
|
msgid "Nightmare!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_ORIGINAL (Classic)
|
#. / DIFFICULTY_ORIGINAL (Classic)
|
||||||
#: ../src/game.c:2444
|
#: ../src/game.c:2441
|
||||||
msgid "Classic"
|
msgid "Classic"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -1462,8 +1462,8 @@ msgstr ""
|
||||||
#. / Mission dialog: Spirit, Moebo (Sid Wilson)
|
#. / Mission dialog: Spirit, Moebo (Sid Wilson)
|
||||||
#: ../src/intermission.c:915
|
#: ../src/intermission.c:915
|
||||||
msgid ""
|
msgid ""
|
||||||
"We're all counting on you, Chris! But just remember - They didn't call that "
|
"We're all counting on you, Chris! But remember, they didn't call that thing "
|
||||||
"thing \"Star Killer\" just because it sounded nice!"
|
"\"Star Killer\" just because it sounded nice!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Mission dialog: Eyananth, interceptions (Sid Wilson)
|
#. / Mission dialog: Eyananth, interceptions (Sid Wilson)
|
||||||
|
@ -1522,13 +1522,13 @@ msgstr ""
|
||||||
|
|
||||||
#. / Mission dialog: Eyananth, Allez (Chris Bainfield)
|
#. / Mission dialog: Eyananth, Allez (Chris Bainfield)
|
||||||
#: ../src/intermission.c:962
|
#: ../src/intermission.c:962
|
||||||
msgid "Alright, Tell 'em I'm on my way."
|
msgid "Alright, tell 'em I'm on my way."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Mission dialog: Eyananth, Urusor (Sid Wilson)
|
#. / Mission dialog: Eyananth, Urusor (Sid Wilson)
|
||||||
#: ../src/intermission.c:969
|
#: ../src/intermission.c:969
|
||||||
msgid ""
|
msgid ""
|
||||||
"I need some resources before we leave, it'll make life a lot easier in "
|
"I need some resources before we leave. It'll make life a lot easier in "
|
||||||
"Mordor. Problem is that WEAPCO hoards these parts."
|
"Mordor. Problem is that WEAPCO hoards these parts."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -2910,66 +2910,91 @@ msgstr ""
|
||||||
msgid "AUTOPAUSE - OFF"
|
msgid "AUTOPAUSE - OFF"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:151
|
#: ../src/title.c:136
|
||||||
|
msgid "MESSAGE SPEED - INSTANT"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: ../src/title.c:138
|
||||||
|
msgid "MESSAGE SPEED - FAST"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: ../src/title.c:140
|
||||||
|
msgid "MESSAGE SPEED - NORMAL"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: ../src/title.c:142
|
||||||
|
msgid "MESSAGE SPEED - SLOW"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: ../src/title.c:144
|
||||||
|
msgid "MESSAGE SPEED - SLOTH"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. Shouldn't happen, but adding this just in case
|
||||||
|
#: ../src/title.c:146
|
||||||
|
msgid "MESSAGE SPEED - ERROR"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: ../src/title.c:165
|
||||||
msgid "UNLIMITED SHIELD - ON"
|
msgid "UNLIMITED SHIELD - ON"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:153
|
#: ../src/title.c:167
|
||||||
msgid "UNLIMITED SHIELD - OFF"
|
msgid "UNLIMITED SHIELD - OFF"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:156
|
#: ../src/title.c:170
|
||||||
msgid "UNLIMITED AMMO - ON"
|
msgid "UNLIMITED AMMO - ON"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:158
|
#: ../src/title.c:172
|
||||||
msgid "UNLIMITED AMMO - OFF"
|
msgid "UNLIMITED AMMO - OFF"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:161
|
#: ../src/title.c:175
|
||||||
msgid "UNLIMITED CASH - ON"
|
msgid "UNLIMITED CASH - ON"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:163
|
#: ../src/title.c:177
|
||||||
msgid "UNLIMITED CASH - OFF"
|
msgid "UNLIMITED CASH - OFF"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:166
|
#: ../src/title.c:180
|
||||||
msgid "UNLIMITED TIME - ON"
|
msgid "UNLIMITED TIME - ON"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:168
|
#: ../src/title.c:182
|
||||||
msgid "UNLIMITED TIME - OFF"
|
msgid "UNLIMITED TIME - OFF"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:236
|
#: ../src/title.c:250
|
||||||
msgid "START NEW GAME"
|
msgid "START NEW GAME"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:237
|
#: ../src/title.c:251
|
||||||
msgid "LOAD GAME"
|
msgid "LOAD GAME"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:238
|
#: ../src/title.c:252
|
||||||
msgid "CONTINUE CURRENT GAME"
|
msgid "CONTINUE CURRENT GAME"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:239
|
#: ../src/title.c:253
|
||||||
msgid "OPTIONS"
|
msgid "OPTIONS"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:240
|
#: ../src/title.c:254
|
||||||
msgid "CREDITS"
|
msgid "CREDITS"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:241
|
#: ../src/title.c:255
|
||||||
msgid "CHEAT OPTIONS"
|
msgid "CHEAT OPTIONS"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:242
|
#: ../src/title.c:256
|
||||||
msgid "QUIT"
|
msgid "QUIT"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/title.c:246
|
#: ../src/title.c:260
|
||||||
msgid "BACK TO MAIN MENU"
|
msgid "BACK TO MAIN MENU"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
Loading…
Reference in New Issue