When you move slower or faster in mission 18, don't make enemies do the same.

This commit is contained in:
onpon4 2015-02-28 12:10:51 -05:00
parent 03dfdd69fb
commit 1c691323d0
1 changed files with 2 additions and 0 deletions

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@ -1242,6 +1242,8 @@ void doAliens()
if ((currentGame.area != 18) || (theEnemy->shield < 0))
theEnemy->x += engine.ssx + engine.smx;
else
theEnemy->x += engine.smx;
theEnemy->y += engine.ssy + engine.smy;
}