Fixed shield bonus being unavailable in Original difficulty.
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6dd3ac1919
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@ -103,7 +103,7 @@ void addCollectable(float x, float y, int type, int value, int life)
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// Shield bonus is useless in Nightmare difficulty; give cash instead.
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if (type == P_SHIELD)
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{
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if (currentGame.difficulty >= DIFFICULTY_NIGHTMARE)
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if (currentGame.difficulty == DIFFICULTY_NIGHTMARE)
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{
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type = P_CASH;
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}
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