Don't allow selling powerup plasma less than 2 in Classic difficulty.
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parent
ac5daa5d08
commit
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@ -811,7 +811,7 @@ static void sell(int i)
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switch (i)
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switch (i)
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{
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{
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case SHOP_PLASMA_MAX_OUTPUT:
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case SHOP_PLASMA_MAX_OUTPUT:
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if (game.maxPlasmaOutput <= 1)
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if (game.maxPlasmaOutput <= ((game.difficulty != DIFFICULTY_ORIGINAL) ? 1 : 2))
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{
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{
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shopSelectedItem = -5;
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shopSelectedItem = -5;
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return;
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return;
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@ -828,7 +828,7 @@ static void sell(int i)
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break;
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break;
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case SHOP_PLASMA_MAX_DAMAGE:
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case SHOP_PLASMA_MAX_DAMAGE:
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if (game.maxPlasmaDamage <= 1)
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if (game.maxPlasmaDamage <= ((game.difficulty != DIFFICULTY_ORIGINAL) ? 1 : 2))
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{
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{
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shopSelectedItem = -5;
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shopSelectedItem = -5;
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return;
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return;
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@ -845,7 +845,7 @@ static void sell(int i)
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break;
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break;
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case SHOP_PLASMA_MAX_RATE:
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case SHOP_PLASMA_MAX_RATE:
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if (game.maxPlasmaRate <= 1)
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if (game.maxPlasmaRate <= ((game.difficulty != DIFFICULTY_ORIGINAL) ? 1 : 2))
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{
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{
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shopSelectedItem = -5;
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shopSelectedItem = -5;
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return;
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return;
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