Allow grinding in super-easy mode.
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@ -203,7 +203,7 @@ void collectable_add(float x, float y, int type, int value, int life)
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return;
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}
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}
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else
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else if (game.difficulty != DIFFICULTY_SUPEREASY)
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{
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// No cash or ammo on interceptions. Completely stops grinding.
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if ((game.area == MISN_INTERCEPTION)
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