Fixed double-cargo pods in Ceradse

This commit is contained in:
Layla Marchant 2020-05-26 20:34:47 -04:00
parent 97bcd873c7
commit 9a627a77bb
1 changed files with 2 additions and 1 deletions

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@ -154,7 +154,8 @@ void collectable_add(float x, float y, int type, int value, int life)
if (value == 0)
return; // don't bother!
if (game.difficulty == DIFFICULTY_SUPEREASY)
if ((game.difficulty == DIFFICULTY_SUPEREASY)
&& (type != P_CARGO))
value *= 2;
// No point in giving the player plasma ammo if the weapons aren't