Fixed double-cargo pods in Ceradse
This commit is contained in:
parent
97bcd873c7
commit
9a627a77bb
|
@ -154,7 +154,8 @@ void collectable_add(float x, float y, int type, int value, int life)
|
||||||
if (value == 0)
|
if (value == 0)
|
||||||
return; // don't bother!
|
return; // don't bother!
|
||||||
|
|
||||||
if (game.difficulty == DIFFICULTY_SUPEREASY)
|
if ((game.difficulty == DIFFICULTY_SUPEREASY)
|
||||||
|
&& (type != P_CARGO))
|
||||||
value *= 2;
|
value *= 2;
|
||||||
|
|
||||||
// No point in giving the player plasma ammo if the weapons aren't
|
// No point in giving the player plasma ammo if the weapons aren't
|
||||||
|
|
Loading…
Reference in New Issue