Fixed completion screen not showing up
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@ -1340,6 +1340,7 @@ void mission_showFinishedScreen()
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while (1)
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while (1)
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{
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{
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renderer_update();
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game_delayFrame();
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game_delayFrame();
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player_getInput();
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player_getInput();
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if ((engine.keyState[KEY_FIRE]))
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if ((engine.keyState[KEY_FIRE]))
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