Fixed unicode shadows possibly being separated from real text.
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parent
c1aea797b1
commit
f2ef6a50df
18
src/gfx.c
18
src/gfx.c
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@ -270,7 +270,7 @@ int gfx_unicodeWidth(const char *in)
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return w;
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}
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int gfx_renderUnicodeBase(const char *in, int x, int y, int fontColor, int wrap, SDL_Surface *dest)
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int gfx_renderUnicodeBase(const char *in, int x, int y, int real_x, int fontColor, int wrap, SDL_Surface *dest)
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{
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SDL_Surface *textSurf;
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SDL_Color color;
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@ -289,7 +289,7 @@ int gfx_renderUnicodeBase(const char *in, int x, int y, int fontColor, int wrap,
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if (strcmp(in, "") == 0)
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return y;
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avail_w = dest->w - x;
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avail_w = dest->w - real_x;
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switch (fontColor)
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{
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@ -434,13 +434,13 @@ int gfx_renderUnicode(const char *in, int x, int y, int fontColor, int wrap, SDL
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x = (dest->w - MIN(w, dest->w)) / 2;
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}
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gfx_renderUnicodeBase(in, x, y - 1, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x, y + 1, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x, y + 2, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x - 1, y, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x - 2, y, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x + 1, y, FONT_OUTLINE, wrap, dest);
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return gfx_renderUnicodeBase(in, x, y, fontColor, wrap, dest);
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gfx_renderUnicodeBase(in, x, y - 1, x, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x, y + 1, x, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x, y + 2, x, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x - 1, y, x, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x - 2, y, x, FONT_OUTLINE, wrap, dest);
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gfx_renderUnicodeBase(in, x + 1, y, x, FONT_OUTLINE, wrap, dest);
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return gfx_renderUnicodeBase(in, x, y, x, fontColor, wrap, dest);
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}
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#endif
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