Don't play music in first Kline battle when music is disabled.
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@ -507,6 +507,7 @@ static char revealHiddenObjectives()
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enemy[WC_KLINE].flags |= FL_IMMORTAL | FL_NOFIRE;
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enemy[WC_KLINE].flags |= FL_IMMORTAL | FL_NOFIRE;
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setTarget(WC_KLINE);
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setTarget(WC_KLINE);
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loadMusic("music/TranceGeneration.mod");
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loadMusic("music/TranceGeneration.mod");
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if ((engine.useAudio) && (engine.useMusic))
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Mix_PlayMusic(engine.music, -1);
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Mix_PlayMusic(engine.music, -1);
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}
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}
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}
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}
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