onpon4
f620334510
Caused charge cannon damage to be reduced in a different way.
2015-02-28 20:20:36 -05:00
onpon4
26a82a6385
Some code cleanup.
...
Fixed some cases where I put spaces instead of tabs earlier, and
changed all cases of "weapons[0]" with "weapons[W_PLAYER_WEAPON]".
2015-02-28 08:15:53 -05:00
onpon4
c9fb4e793c
Remove the Super Charge effect after leaving battle, unless on easy mode.
2015-02-27 22:03:06 -05:00
onpon4
d4d64dda6b
Corrected bad use of fscanf.
...
In most cases, this has also resulted in limits being lifted. (The
only place I haven't done this is for planets in intermission.cpp,
but I think I'll take away that 10-planet limit as well.)
2015-02-27 17:59:25 -05:00
onpon4
e6c59d2a24
Some cleanup, bumped version number.
2015-02-27 14:53:23 -05:00
onpon4
c404e3611e
Fixed edges of the screen slowing you down.
...
And unlike a fix I previously did, this one is perfect. Rather than
fiddling with ssx and ssy, I just added some new variables, smx and
smy.
2015-02-26 23:23:08 -05:00
onpon4
182ea70ba1
Removed gameplay option, have different max shield based on difficulty
2015-02-26 20:52:20 -05:00
onpon4
fecf957cd5
Started adding some new music, fixed ship aiming off-screen at the end.
2015-02-26 14:18:27 -05:00
onpon4
f385c9448e
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
onpon4
555ee4fe15
Removed support for PAK files.
...
These are really unnecessary, and their support makes converting
the music from MOD to Ogg Vorbis more complicated than it needs to
be.
2015-02-26 11:09:28 -05:00
Guus Sliepen
593ea01386
Initial conversion to SDL2.
2013-09-30 16:52:43 +02:00
Guus Sliepen
bd4a449e10
Rename code/ to src/.
2013-07-11 14:24:37 +02:00