Commit Graph

25 Commits

Author SHA1 Message Date
Julie Marchant e51c55b16b Revert "Converted to C... tried and failed to convert Autoconf."
This reverts commit 7fd19f29ba.
2019-05-20 01:56:16 -04:00
Julie Marchant 7fd19f29ba Converted to C... tried and failed to convert Autoconf.
Broken for now. Committing so I can switch computers.
2019-05-19 23:57:55 -04:00
onpon4 932b86da42 Added NOSOUND definition option, which disables use of SDL_mixer entirely. 2017-01-22 00:11:13 -05:00
onpon4 d6b31a270c More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
onpon4 82dc26f949 More cleanup. 2017-01-20 23:26:49 -05:00
onpon4 60ed5cbd65 More cleanup.
It looks like I'm finally almost done with this! The only thing left
is gradually replacing "Starfighter.h" imports with imports of what
actually is needed.
2016-11-25 18:01:36 -05:00
onpon4 063020df22 More cleanup. 2016-11-16 19:43:03 -05:00
onpon4 c764c4d8b7 Added code to prevent loud sounds from being overtaken by quiet sounds.
This prevents the weird effect where you hear a bunch of sounds of
majorly different volumes starting and stopping. If, for example, you
have several mines exploding nearby as well as several mines exploding
far away at the same time, you will hear the near ones and not the far
ones.
2016-01-11 00:10:55 -05:00
onpon4 0929abf3a3 Added a Y component to audio_playSound, and reduction of volume by distance.
This makes it possible to remove code that made mines that exploded
off-screen completely inaudible.
2016-01-10 23:56:26 -05:00
onpon4 409a2efe07 Updated copyright notices.
Apparently they've all been modified this year now. The earliest
modification date is alien.h, at January 2.
2016-01-07 21:32:40 -05:00
onpon4 ce94477b70 More cleanup. 2016-01-02 16:59:48 -05:00
onpon4 f306825636 Removed the "nomove" and "nofire" cheats.
I honestly don't understand why these cheats were here. Preventing
enemies from moving breaks some missions and doesn't do anything
useful, and preventing enemies from firing is basically no better
than the invincibility cheat (and might even be worse, if it applies
to Sid; I didn't check).
2015-05-20 19:41:43 -04:00
onpon4 6ede2722a0 Pause music when pausing the game. (Untested.) 2015-04-26 07:45:58 -04:00
onpon4 5019244da1 Added an enum for missions/areas.
Eliminating another set of magic numbers, and God, that was tedious.
2015-03-29 13:11:12 -04:00
onpon4 28cc1fcc6d Updated audio module. 2015-03-08 10:38:58 -04:00
onpon4 87f67e02fa Added Sound and Silence music track.
Also made the first mission always play the same music.
2015-03-03 01:08:47 -05:00
onpon4 9959c47f98 Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
onpon4 93d6195a31 Removed Grey Sector. Changed random music selection to always see all of them. 2015-02-26 22:30:26 -05:00
onpon4 4319051fd0 Removed Big Boss. (Just doesn't feel like it fits.) 2015-02-26 21:39:11 -05:00
onpon4 bf844b25eb More music 2015-02-26 19:55:52 -05:00
onpon4 9b814979f9 Added more music. 2015-02-26 15:52:18 -05:00
onpon4 fecf957cd5 Started adding some new music, fixed ship aiming off-screen at the end. 2015-02-26 14:18:27 -05:00
onpon4 f385c9448e Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
onpon4 555ee4fe15 Removed support for PAK files.
These are really unnecessary, and their support makes converting
the music from MOD to Ogg Vorbis more complicated than it needs to
be.
2015-02-26 11:09:28 -05:00
Guus Sliepen bd4a449e10 Rename code/ to src/. 2013-07-11 14:24:37 +02:00