onpon4
86b5707d03
Made the mission detail screen work in resolutions as low as 640x480.
2017-02-05 05:29:06 -05:00
onpon4
788ee5eae4
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
onpon4
d6b31a270c
More cleanup, updated copyright notices.
2017-01-21 23:55:54 -05:00
onpon4
682c233250
Several tweaks toward making the intermission adaptable to diff sizes.
2016-11-26 00:36:33 -05:00
onpon4
d336bb2c83
More cleanup.
2016-11-25 18:21:31 -05:00
onpon4
60ed5cbd65
More cleanup.
...
It looks like I'm finally almost done with this! The only thing left
is gradually replacing "Starfighter.h" imports with imports of what
actually is needed.
2016-11-25 18:01:36 -05:00
onpon4
5b4fa64360
Tweaked the way the laser is handled.
...
The tweak causes you to be able to fire the laser for more time,
but the difference is subtle (112 frames instead of 100 frames).
2016-11-25 14:36:56 -05:00
onpon4
3400ff180c
Renamed "currentMission" to "mission".
2016-11-25 12:53:53 -05:00
onpon4
f9cefa99e3
Merged the "resources" module into the "gfx" module.
2016-11-25 12:50:32 -05:00
onpon4
dc7209164a
Renamed the "object" and "collectables" structs.
...
This was done with "replace all" actions, but I have checked and
the only collatoral damage has been to capitalize some instances
of "objective" in comments.
2016-11-25 12:37:26 -05:00
onpon4
de1cd7c674
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00