Guus Sliepen
48e8e12b07
Remove 1 second delays.
2011-08-26 14:41:34 +02:00
Guus Sliepen
73c92917e2
Slightly increase intro text scrolling speed.
...
Scrolling 1/4 pixel per frame results in jerky motion, mostly because 4
times 16 2/3 milliseconds is not a round number. Scrolling 1/3 pixel per
frame results in much smoother scrolling.
2011-08-24 23:32:00 +02:00
Guus Sliepen
d87a0fcc31
Make sure SetVideoMode() calls are same as in init.cpp.
2011-08-24 21:40:30 +02:00
Guus Sliepen
212b03fa68
Use SDL_DOUBLEBUF in all SDL_SetVideoMode() calls, and don't force 16 bits.
...
By forcing 16 bits for full screen mode, performs drops dramatically on
displays where SDL has to do conversion.
2011-08-24 20:34:26 +02:00
Guus Sliepen
fc9dac5195
Strict 60 Hz update rate without busyloops.
2011-08-24 20:02:35 +02:00
Guus Sliepen
09b007411c
Import of version 1.1 minus music, sound and graphics.
2011-08-24 14:14:44 +02:00