starfighter/src/audio.h

38 lines
1.2 KiB
C

/*
Copyright (C) 2003 Parallel Realities
Copyright (C) 2011, 2012 Guus Sliepen
Copyright (C) 2015-2020 The Diligent Circle <diligentcircle@riseup.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AUDIO_H
#define AUDIO_H
#include "defs.h"
#include "structs.h"
void audio_loadSounds();
void audio_playSound(int sid, float x, float y);
void audio_haltMusic();
void audio_pauseMusic();
void audio_resumeMusic();
void audio_setMusicVolume(int volume);
void audio_setMusicPosition(double position);
void audio_playMusic(const char *filename, int loops);
void audio_playRandomTrack();
void audio_free();
#endif