1f2ef8ac50
I found it kind of odd to be able to manually save to the autosave slot, *and* have no reliable way to even know what the autosave slot is. I noticed that it's an actual problem when my brothers played Starfighter; one of them used an autosave slot, and the other unwittingly ended up erasing the first one's save because of this. To fix this, I have replaced the behavior of allowing the player to define a slot as autosave, with a dedicated autosave slot. While I was there, I had no choice but to vastly improve on this game's *atrocious* menu system. Granted, I didn't do much more than replace the magic numbers with enums, but it makes the code much more clear and more easy to edit. |
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