starfighter/src
onpon4 4f02865256 Added SCREEN_W and SCREEN_H definitions.
These are just there so that you can define these at compile time
without modifying the source code. In the future, I would like this
to only be the *default* screen width and height, because I'll want
to add an option in the menu to change the resolution from 640x480
up to whatever your monitor's resolution is.
2016-01-03 20:44:26 -05:00
..
Starfighter.cpp More cleanup. 2016-01-02 16:59:48 -05:00
Starfighter.h Moved all "script" files to C code. 2016-01-02 22:37:44 -05:00
alien.cpp Added back in the annoying ships for Urusor in Classic difficulty. 2016-01-03 16:41:26 -05:00
alien.h More cleanup. 2016-01-02 16:59:48 -05:00
audio.cpp More cleanup. 2016-01-02 16:59:48 -05:00
audio.h More cleanup. 2016-01-02 16:59:48 -05:00
bullet.cpp More cleanup. 2016-01-02 16:59:48 -05:00
bullet.h More cleanup. 2016-01-02 16:59:48 -05:00
cargo.cpp More cleanup. 2016-01-02 16:59:48 -05:00
cargo.h More cleanup. 2016-01-02 16:59:48 -05:00
collectable.cpp More cleanup. 2016-01-02 16:59:48 -05:00
collectable.h More cleanup. 2016-01-02 16:59:48 -05:00
colors.cpp More cleanup. 2016-01-02 16:59:48 -05:00
colors.h More cleanup. 2016-01-02 16:59:48 -05:00
defs.h Added SCREEN_W and SCREEN_H definitions. 2016-01-03 20:44:26 -05:00
engine.cpp More cleanup. 2016-01-02 16:59:48 -05:00
engine.h More cleanup. 2016-01-02 17:37:19 -05:00
event.cpp Fixed wrong event index in the Jupiter mission. 2016-01-03 17:18:24 -05:00
event.h Some cleanup. 2016-01-03 14:31:39 -05:00
explosion.cpp More cleanup. 2016-01-02 16:59:48 -05:00
explosion.h More cleanup. 2016-01-02 16:59:48 -05:00
game.cpp Added code to handle different resolutions during missions. 2016-01-03 20:30:54 -05:00
game.h More cleanup. 2016-01-02 16:59:48 -05:00
gfx.cpp More cleanup. 2016-01-02 16:59:48 -05:00
gfx.h More cleanup. 2016-01-02 16:59:48 -05:00
intermission.cpp Added code to handle different resolutions during missions. 2016-01-03 20:30:54 -05:00
intermission.h More cleanup. 2016-01-02 16:59:48 -05:00
loadSave.cpp Repositioned the Starfighter logo and the menu. 2016-01-03 18:19:20 -05:00
loadSave.h More cleanup. 2016-01-02 16:59:48 -05:00
messages.cpp More cleanup. 2016-01-02 16:59:48 -05:00
messages.h More cleanup. 2016-01-02 16:59:48 -05:00
misc.cpp More cleanup. 2016-01-02 16:59:48 -05:00
misc.h More cleanup. 2016-01-02 16:59:48 -05:00
missions.cpp Added code to handle different resolutions during missions. 2016-01-03 20:30:54 -05:00
missions.h More cleanup. 2016-01-02 16:59:48 -05:00
player.cpp Added SCREEN_W and SCREEN_H definitions. 2016-01-03 20:44:26 -05:00
player.h More cleanup. 2016-01-02 16:59:48 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp More cleanup. 2016-01-02 16:59:48 -05:00
resources.h More cleanup. 2016-01-02 16:59:48 -05:00
screen.cpp More cleanup. 2016-01-02 16:59:48 -05:00
screen.h More cleanup. 2016-01-02 16:59:48 -05:00
script.cpp Moved all "script" files to C code. 2016-01-02 22:37:44 -05:00
script.h Moved all "script" files to C code. 2016-01-02 22:37:44 -05:00
ship.cpp More cleanup. 2016-01-02 16:59:48 -05:00
ship.h More cleanup. 2016-01-02 16:59:48 -05:00
shop.cpp More cleanup. 2016-01-02 16:59:48 -05:00
shop.h More cleanup. 2016-01-02 16:59:48 -05:00
structs.h Moved all "script" files to C code. 2016-01-02 22:37:44 -05:00
title.cpp Repositioned the Starfighter logo and the menu. 2016-01-03 18:19:20 -05:00
title.h More cleanup. 2016-01-02 16:59:48 -05:00
weapons.cpp More cleanup. 2016-01-02 16:59:48 -05:00
weapons.h More cleanup. 2016-01-02 16:59:48 -05:00
window.cpp More cleanup. 2016-01-02 16:59:48 -05:00
window.h More cleanup. 2016-01-02 16:59:48 -05:00