starfighter/src
onpon4 8698125f5f In original difficulty, no moving the camera on autoscrolling missions. 2015-05-20 10:27:21 -04:00
..
Starfighter.cpp Replaced the Sourceforge link in various places with a Savannah link. 2015-03-26 22:25:12 -04:00
Starfighter.h More code cleanup. 2015-04-30 18:51:26 -04:00
alien.cpp Some reorganization. 2015-04-24 16:27:07 -04:00
alien.h More cleanup. 2015-04-07 19:16:46 -04:00
audio.cpp Pause music when pausing the game. (Untested.) 2015-04-26 07:45:58 -04:00
audio.h Pause music when pausing the game. (Untested.) 2015-04-26 07:45:58 -04:00
bullet.cpp Some cleanup. 2015-04-26 22:38:45 -04:00
bullet.h Some cleanup. 2015-04-26 22:38:45 -04:00
cargo.cpp Some reorganization. 2015-04-24 16:27:07 -04:00
cargo.h Some reorganization. 2015-04-24 16:27:07 -04:00
collectable.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
collectable.h Some reorganization. 2015-04-24 16:27:07 -04:00
defs.h Some more touch-ups. 2015-04-26 07:37:30 -04:00
explosion.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
explosion.h More code cleanup. 2015-04-30 18:51:26 -04:00
game.cpp In original difficulty, no moving the camera on autoscrolling missions. 2015-05-20 10:27:21 -04:00
game.h More code cleanup. 2015-04-30 18:51:26 -04:00
globals.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
globals.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
graphics.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
graphics.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
init.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp Moved stuff in comms.cpp to intermission.cpp as static functions. 2015-04-24 22:40:50 -04:00
intermission.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
loadSave.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
messages.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
misc.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
missions.cpp Proper fix. 2015-04-05 17:26:37 -04:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp Removed the shock damage messages, fixed a mistake. 2015-04-24 16:37:55 -04:00
player.h Removed the shock damage messages, fixed a mistake. 2015-04-24 16:37:55 -04:00
resources.cpp Fixed failure to redden ships. 2015-04-29 21:24:01 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
script.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
ship.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
shop.cpp Fixed shop bug which caused loss of super charge. 2015-04-08 20:33:53 -04:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
title.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Changed player's plasma weapon to spread by default. 2015-04-08 20:58:21 -04:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00