starfighter/src
onpon4 dda76c8fe4 Added a message to make it clearer to newcomers that you can leave early.
The game previously didn't give any clear indication that secondary
objectives are optional. This message should make this feature more
obvious.
2016-06-02 11:19:07 -04:00
..
Starfighter.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
Starfighter.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.cpp Added a Y component to audio_playSound, and reduction of volume by distance. 2016-01-10 23:56:26 -05:00
alien.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
audio.cpp Added code to prevent loud sounds from being overtaken by quiet sounds. 2016-01-11 00:10:55 -05:00
audio.h Added a Y component to audio_playSound, and reduction of volume by distance. 2016-01-10 23:56:26 -05:00
bullet.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
bullet.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cargo.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
cargo.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
collectable.cpp Added a Y component to audio_playSound, and reduction of volume by distance. 2016-01-10 23:56:26 -05:00
collectable.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cutscene.cpp Fixed incomplete transition to the new save format. 2016-01-09 22:00:20 -05:00
cutscene.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
defs.h Adjusted the status screen. 2016-01-09 22:15:28 -05:00
engine.cpp Fixed incomplete transition to the new save format. 2016-01-09 22:00:20 -05:00
engine.h Whoops 2016-01-12 14:53:34 -05:00
event.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
event.h Reversed a ruinous change. 2016-01-12 14:43:42 -05:00
explosion.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
explosion.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
game.cpp Make mines simply disappear when they time out rather than exploding. 2016-01-13 16:09:06 -05:00
game.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
gfx.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
gfx.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
intermission.cpp Adjusted the status screen. 2016-01-09 22:15:28 -05:00
intermission.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
loadSave.cpp Whoops 2016-01-12 14:53:34 -05:00
loadSave.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
misc.cpp Removed a now unused function. 2016-04-04 21:20:45 -04:00
misc.h Removed a now unused function. 2016-04-04 21:20:45 -04:00
missions.cpp Added a message to make it clearer to newcomers that you can leave early. 2016-06-02 11:19:07 -04:00
missions.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
player.cpp Added a Y component to audio_playSound, and reduction of volume by distance. 2016-01-10 23:56:26 -05:00
player.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp Added special target text for Kline. 2016-01-08 11:09:13 -05:00
resources.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
screen.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
screen.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
ship.cpp Added a Y component to audio_playSound, and reduction of volume by distance. 2016-01-10 23:56:26 -05:00
ship.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
shop.cpp A little cleanup. 2016-01-08 11:27:28 -05:00
shop.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
structs.h Whoops 2016-01-12 14:53:34 -05:00
title.cpp Don't hide the "Load Game" menu. 2016-01-09 22:30:25 -05:00
title.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
weapons.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
weapons.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
window.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
window.h Updated copyright notices. 2016-01-07 21:32:40 -05:00