starfighter/src
onpon4 f306825636 Removed the "nomove" and "nofire" cheats.
I honestly don't understand why these cheats were here. Preventing
enemies from moving breaks some missions and doesn't do anything
useful, and preventing enemies from firing is basically no better
than the invincibility cheat (and might even be worse, if it applies
to Sid; I didn't check).
2015-05-20 19:41:43 -04:00
..
Starfighter.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
Starfighter.h More code cleanup. 2015-04-30 18:51:26 -04:00
alien.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
alien.h More cleanup. 2015-04-07 19:16:46 -04:00
audio.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
audio.h Pause music when pausing the game. (Untested.) 2015-04-26 07:45:58 -04:00
bullet.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
bullet.h Some cleanup. 2015-04-26 22:38:45 -04:00
cargo.cpp Some reorganization. 2015-04-24 16:27:07 -04:00
cargo.h Some reorganization. 2015-04-24 16:27:07 -04:00
collectable.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
collectable.h Some reorganization. 2015-04-24 16:27:07 -04:00
defs.h Some more touch-ups. 2015-04-26 07:37:30 -04:00
explosion.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
explosion.h More code cleanup. 2015-04-30 18:51:26 -04:00
game.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
game.h Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
globals.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
globals.h Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
graphics.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
graphics.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
init.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
intermission.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
loadSave.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
messages.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
misc.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
missions.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
player.h Removed the shock damage messages, fixed a mistake. 2015-04-24 16:37:55 -04:00
resources.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
script.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
ship.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
shop.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
title.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Changed player's plasma weapon to spread by default. 2015-04-08 20:58:21 -04:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00