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onpon4 f58e15615b Changed "DAMAGEOWNER" flag to work when damaged, rather than destroyed.
This change in behavior has some very significant effects:

1. Damaging a child alien isn't rendered meaningless if you are
   primarily attacking the owner. This could be especially annoying
   with the miner bosses, which have tiny parts that are completely
   impractical to aim at.
2. Again, for the miner boss: previously, you couldn't see how much
   total health the ship had; the health bar only uselessly showed
   whether or not you defeated half of the ship (which you could
   already tell by looking at it). Now, the health bar tells you
   how much more damage you have to do in total.
2015-03-14 21:06:37 -04:00
data Modified cutscene 4 text. 2015-03-09 19:39:21 -04:00
docs Updated joystick controls to work well with most gamepads. 2015-03-01 19:59:27 -05:00
gfx Changed blacks in asteroids to dark gray. 2015-03-07 14:46:59 -05:00
music Made Through Space loopable (by cutting off the end). 2015-03-08 10:42:24 -04:00
sound Replaced all sound effects with the plain Ogg sound effects from 1.2. 2015-02-26 09:06:50 -05:00
src Changed "DAMAGEOWNER" flag to work when damaged, rather than destroyed. 2015-03-14 21:06:37 -04:00
.gitignore Added .gitignore. 2015-02-26 10:11:44 -05:00
COPYING Added a copy of the GNU GPL. 2015-02-26 11:11:10 -05:00
LICENSES Made Through Space loopable (by cutting off the end). 2015-03-08 10:42:24 -04:00
Makefile Added ship module, moved fireBullet to it (as ship_fireBullet). 2015-03-13 10:10:58 -04:00