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/*
Copyright ( c ) 2009 Dave Gamble
Permission is hereby granted , free of charge , to any person obtaining a copy
of this software and associated documentation files ( the " Software " ) , to deal
in the Software without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
copies of the Software , and to permit persons to whom the Software is
furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE .
*/
# ifndef cJSON__h
# define cJSON__h
# ifdef __cplusplus
extern " C "
{
# endif
/* cJSON Types: */
# define cJSON_False 0
# define cJSON_True 1
# define cJSON_NULL 2
# define cJSON_Number 3
# define cJSON_String 4
# define cJSON_Array 5
# define cJSON_Object 6
# define cJSON_IsReference 256
# define cJSON_StringIsConst 512
/* The cJSON structure: */
typedef struct cJSON {
struct cJSON * next , * prev ; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON * child ; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
int type ; /* The type of the item, as above. */
char * valuestring ; /* The item's string, if type==cJSON_String */
int valueint ; /* The item's number, if type==cJSON_Number */
double valuedouble ; /* The item's number, if type==cJSON_Number */
char * string ; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
} cJSON ;
typedef struct cJSON_Hooks {
void * ( * malloc_fn ) ( size_t sz ) ;
void ( * free_fn ) ( void * ptr ) ;
} cJSON_Hooks ;
/* Supply malloc, realloc and free functions to cJSON */
extern void cJSON_InitHooks ( cJSON_Hooks * hooks ) ;
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */
extern cJSON * cJSON_Parse ( const char * value ) ;
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/* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */
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extern char * cJSON_Print ( cJSON * item ) ;
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/* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */
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extern char * cJSON_PrintUnformatted ( cJSON * item ) ;
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/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
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extern char * cJSON_PrintBuffered ( cJSON * item , int prebuffer , int fmt ) ;
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/* Delete a cJSON entity and all subentities. */
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extern void cJSON_Delete ( cJSON * c ) ;
/* Returns the number of items in an array (or object). */
extern int cJSON_GetArraySize ( cJSON * array ) ;
/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
extern cJSON * cJSON_GetArrayItem ( cJSON * array , int item ) ;
/* Get item "string" from object. Case insensitive. */
extern cJSON * cJSON_GetObjectItem ( cJSON * object , const char * string ) ;
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
extern const char * cJSON_GetErrorPtr ( void ) ;
/* These calls create a cJSON item of the appropriate type. */
extern cJSON * cJSON_CreateNull ( void ) ;
extern cJSON * cJSON_CreateTrue ( void ) ;
extern cJSON * cJSON_CreateFalse ( void ) ;
extern cJSON * cJSON_CreateBool ( int b ) ;
extern cJSON * cJSON_CreateNumber ( double num ) ;
extern cJSON * cJSON_CreateString ( const char * string ) ;
extern cJSON * cJSON_CreateArray ( void ) ;
extern cJSON * cJSON_CreateObject ( void ) ;
/* These utilities create an Array of count items. */
extern cJSON * cJSON_CreateIntArray ( const int * numbers , int count ) ;
extern cJSON * cJSON_CreateFloatArray ( const float * numbers , int count ) ;
extern cJSON * cJSON_CreateDoubleArray ( const double * numbers , int count ) ;
extern cJSON * cJSON_CreateStringArray ( const char * * strings , int count ) ;
/* Append item to the specified array/object. */
extern void cJSON_AddItemToArray ( cJSON * array , cJSON * item ) ;
extern void cJSON_AddItemToObject ( cJSON * object , const char * string , cJSON * item ) ;
extern void cJSON_AddItemToObjectCS ( cJSON * object , const char * string , cJSON * item ) ; /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object */
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
extern void cJSON_AddItemReferenceToArray ( cJSON * array , cJSON * item ) ;
extern void cJSON_AddItemReferenceToObject ( cJSON * object , const char * string , cJSON * item ) ;
/* Remove/Detatch items from Arrays/Objects. */
extern cJSON * cJSON_DetachItemFromArray ( cJSON * array , int which ) ;
extern void cJSON_DeleteItemFromArray ( cJSON * array , int which ) ;
extern cJSON * cJSON_DetachItemFromObject ( cJSON * object , const char * string ) ;
extern void cJSON_DeleteItemFromObject ( cJSON * object , const char * string ) ;
/* Update array items. */
extern void cJSON_InsertItemInArray ( cJSON * array , int which , cJSON * newitem ) ; /* Shifts pre-existing items to the right. */
extern void cJSON_ReplaceItemInArray ( cJSON * array , int which , cJSON * newitem ) ;
extern void cJSON_ReplaceItemInObject ( cJSON * object , const char * string , cJSON * newitem ) ;
/* Duplicate a cJSON item */
extern cJSON * cJSON_Duplicate ( cJSON * item , int recurse ) ;
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
need to be released . With recurse ! = 0 , it will duplicate any children connected to the item .
The item - > next and - > prev pointers are always zero on return from Duplicate . */
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
extern cJSON * cJSON_ParseWithOpts ( const char * value , const char * * return_parse_end , int require_null_terminated ) ;
extern void cJSON_Minify ( char * json ) ;
/* Macros for creating things quickly. */
# define cJSON_AddNullToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
# define cJSON_AddTrueToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
# define cJSON_AddFalseToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
# define cJSON_AddBoolToObject(object,name,b) cJSON_AddItemToObject(object, name, cJSON_CreateBool(b))
# define cJSON_AddNumberToObject(object,name,n) cJSON_AddItemToObject(object, name, cJSON_CreateNumber(n))
# define cJSON_AddStringToObject(object,name,s) cJSON_AddItemToObject(object, name, cJSON_CreateString(s))
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
# define cJSON_SetIntValue(object,val) ((object)?(object)->valueint=(object)->valuedouble=(val):(val))
# define cJSON_SetNumberValue(object,val) ((object)?(object)->valueint=(object)->valuedouble=(val):(val))
# ifdef __cplusplus
}
# endif
# endif