2015-10-20 13:51:49 +02:00
|
|
|
/*
|
2016-02-21 16:50:27 +01:00
|
|
|
Copyright (C) 2015-2016 Parallel Realities
|
2015-10-20 13:51:49 +02:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "radar.h"
|
|
|
|
|
2015-11-02 11:11:47 +01:00
|
|
|
static SDL_Texture *radarTexture;
|
|
|
|
static SDL_Texture *radarWarningTexture;
|
2015-11-26 11:54:40 +01:00
|
|
|
static int radarRanges[] = {20, 40, 60};
|
2015-11-02 11:11:47 +01:00
|
|
|
|
|
|
|
void initRadar(void)
|
|
|
|
{
|
|
|
|
radarTexture = getTexture("gfx/hud/radar.png");
|
|
|
|
radarWarningTexture = getTexture("gfx/hud/radarWarning.png");
|
|
|
|
}
|
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
void drawRadar(void)
|
|
|
|
{
|
|
|
|
SDL_Rect r;
|
2015-12-14 09:15:41 +01:00
|
|
|
Entity *e;
|
2016-03-30 23:41:34 +02:00
|
|
|
int dist, inRange;
|
2015-10-20 13:51:49 +02:00
|
|
|
|
2015-11-02 11:11:47 +01:00
|
|
|
blit(radarTexture, SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 1);
|
2015-10-20 13:51:49 +02:00
|
|
|
|
2015-11-26 11:54:40 +01:00
|
|
|
drawText(SCREEN_WIDTH - 160, SCREEN_HEIGHT - 30, 14, TA_RIGHT, colors.white, "%dx", battle.radarRange + 1);
|
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
r.w = r.h = 3;
|
|
|
|
|
2015-12-14 09:15:41 +01:00
|
|
|
for (e = battle.entityHead.next ; e != NULL ; e = e->next)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2016-03-30 23:41:34 +02:00
|
|
|
dist = getDistance(e->x, e->y, player->x, player->y);
|
|
|
|
|
|
|
|
if (e->active)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2016-03-30 23:41:34 +02:00
|
|
|
inRange = (!(e->flags & EF_SHORT_RADAR_RANGE)) ? (dist / radarRanges[battle.radarRange]) < 70 : dist < 500;
|
2015-10-20 13:51:49 +02:00
|
|
|
|
2016-03-30 23:41:34 +02:00
|
|
|
if (inRange)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2016-03-30 23:41:34 +02:00
|
|
|
r.x = SCREEN_WIDTH - 85;
|
|
|
|
r.y = SCREEN_HEIGHT - 85;
|
|
|
|
|
|
|
|
r.x -= (player->x - e->x) / radarRanges[battle.radarRange];
|
|
|
|
r.y -= (player->y - e->y) / radarRanges[battle.radarRange];
|
|
|
|
|
|
|
|
r.x--;
|
|
|
|
r.y--;
|
|
|
|
|
|
|
|
switch (e->side)
|
|
|
|
{
|
|
|
|
case SIDE_ALLIES:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 0, 255, 0, 255);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SIDE_PIRATE:
|
|
|
|
case SIDE_PANDORAN:
|
|
|
|
case SIDE_REBEL:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 0, 0, 255);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SIDE_NONE:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 255, 255);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (e == player->target)
|
|
|
|
{
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 0, 255);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (e == battle.missionTarget)
|
|
|
|
{
|
2015-10-20 13:51:49 +02:00
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 255, 255);
|
2016-04-01 15:20:03 +02:00
|
|
|
}
|
|
|
|
|
2016-04-14 12:56:42 +02:00
|
|
|
if (e->type == ET_MINE || e->type == ET_SHADOW_MINE || e->type == ET_JUMPGATE || (e->owner && e->owner->type == ET_JUMPGATE))
|
2016-04-01 15:20:03 +02:00
|
|
|
{
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 255, 255);
|
2016-03-30 23:41:34 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
SDL_RenderFillRect(app.renderer, &r);
|
2015-10-20 13:51:49 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2015-11-02 11:11:47 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void drawRadarRangeWarning(void)
|
|
|
|
{
|
|
|
|
int x, y, leaving;
|
|
|
|
|
2016-02-21 08:48:22 +01:00
|
|
|
x = (int)player->x / (SCREEN_WIDTH / 2);
|
|
|
|
y = (int)player->y / (SCREEN_HEIGHT / 2);
|
2015-11-02 11:11:47 +01:00
|
|
|
leaving = 0;
|
|
|
|
|
2015-12-20 15:32:21 +01:00
|
|
|
if (x <= 2 && player->dx < 0)
|
2015-11-02 11:11:47 +01:00
|
|
|
{
|
|
|
|
blitRotated(radarWarningTexture, SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 270);
|
|
|
|
|
|
|
|
leaving = 1;
|
|
|
|
}
|
|
|
|
|
2016-02-21 09:54:14 +01:00
|
|
|
if (y <= 3 && player->dy < 0)
|
2015-11-02 11:11:47 +01:00
|
|
|
{
|
|
|
|
blitRotated(radarWarningTexture, SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 0);
|
|
|
|
|
|
|
|
leaving = 1;
|
|
|
|
}
|
|
|
|
|
2016-02-21 09:54:14 +01:00
|
|
|
if (x >= BATTLE_AREA_CELLS - 2 && player->dx > 0)
|
2015-11-02 11:11:47 +01:00
|
|
|
{
|
|
|
|
blitRotated(radarWarningTexture, SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 90);
|
|
|
|
|
|
|
|
leaving = 1;
|
|
|
|
}
|
|
|
|
|
2016-02-21 09:54:14 +01:00
|
|
|
if (y >= BATTLE_AREA_CELLS - 3 && player->dy > 0)
|
2015-11-02 11:11:47 +01:00
|
|
|
{
|
|
|
|
blitRotated(radarWarningTexture, SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 180);
|
|
|
|
|
|
|
|
leaving = 1;
|
|
|
|
}
|
2015-10-20 13:51:49 +02:00
|
|
|
|
2015-11-02 11:11:47 +01:00
|
|
|
if (leaving && battle.stats[STAT_TIME] % FPS < 40)
|
|
|
|
{
|
2016-02-27 20:16:17 +01:00
|
|
|
drawText(SCREEN_WIDTH / 2, SCREEN_HEIGHT - 30, 14, TA_CENTER, colors.white, _("Caution: Leaving battle area - turn around."));
|
2015-11-02 11:11:47 +01:00
|
|
|
}
|
2015-10-20 13:51:49 +02:00
|
|
|
}
|