tbftss/src/game/game.c

55 lines
1.4 KiB
C
Raw Normal View History

2015-10-20 13:51:49 +02:00
/*
Copyright (C) 2015 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "game.h"
void initGame(void)
{
memset(&game, 0, sizeof(Game));
game.starSystemTail = &game.starSystemHead;
}
void resetGame(void)
{
StarSystem *starSystem;
Mission *mission;
Challenge *challenge;
memset(&game.stats, 0, sizeof(int) * STAT_MAX);
2015-10-20 13:51:49 +02:00
for (starSystem = game.starSystemHead.next ; starSystem != NULL ; starSystem = starSystem->next)
{
for (mission = starSystem->missionHead.next ; mission != NULL ; mission = mission->next)
{
mission->completed = 0;
for (challenge = mission->challengeHead.next ; challenge != NULL ; challenge = challenge->next)
{
challenge->passed = 0;
}
}
}
}
void destroyGame(void)
{
}