35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
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/*
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Copyright (C) 2015 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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#include "../json/cJSON.h"
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#define MAX_DEBRIS_TO_DRAW 512
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#define MAX_DEBRIS_TEXTURES 6
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extern float mod(float n, float x);
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extern void blitRotated(SDL_Texture *texture, int x, int y, int angle);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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extern SDL_Texture *getTexture(char *filename);
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extern void addDebrisFire(int x, int y);
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extern Battle battle;
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