58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
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/*
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Copyright (C) 2015 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "rope.h"
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void doRope(Entity *owner)
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{
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float dx, dy, angle, force;
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int distance;
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if (owner->towing)
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{
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distance = getDistance(owner->towing->x, owner->towing->y, owner->x, owner->y);
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if (distance > ROPE_DISTANCE)
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{
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angle = getAngle(owner->x, owner->y, owner->towing->x, owner->towing->y);
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dx = sin(TO_RAIDANS(angle));
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dy = -cos(TO_RAIDANS(angle));
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force = (distance - ROPE_DISTANCE) * 0.02;
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owner->towing->dx -= (dx * force);
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owner->towing->dy -= (dy * force);
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}
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owner->towing->dx *= 0.985;
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owner->towing->dy *= 0.985;
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}
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}
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void drawRope(Entity *owner)
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{
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if (owner->towing)
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{
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SDL_SetRenderDrawColor(app.renderer, 200, 200, 200, SDL_ALPHA_OPAQUE);
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SDL_RenderDrawLine(app.renderer, owner->x - battle.camera.x, owner->y - battle.camera.y, owner->towing->x - battle.camera.x, owner->towing->y - battle.camera.y);
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}
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}
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