2015-10-20 13:51:49 +02:00
|
|
|
/*
|
|
|
|
Copyright (C) 2015 Parallel Realities
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "radar.h"
|
|
|
|
|
2015-10-24 09:51:43 +02:00
|
|
|
#define RADAR_RANGE 20
|
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
void drawRadar(void)
|
|
|
|
{
|
|
|
|
SDL_Rect r;
|
|
|
|
Fighter *f;
|
|
|
|
|
|
|
|
drawFilledCircle(SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 75, 0, 128, 0, 32);
|
|
|
|
|
|
|
|
drawCircle(SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 25, 0, 255, 0, 64);
|
|
|
|
drawCircle(SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 50, 0, 255, 0, 64);
|
|
|
|
|
|
|
|
r.w = r.h = 3;
|
|
|
|
|
|
|
|
for (f = battle.fighterHead.next ; f != NULL ; f = f->next)
|
|
|
|
{
|
2015-10-24 09:51:43 +02:00
|
|
|
if (getDistance(f->x, f->y, player->x, player->y) / RADAR_RANGE < 70)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
|
|
|
r.x = SCREEN_WIDTH - 85;
|
|
|
|
r.y = SCREEN_HEIGHT - 85;
|
|
|
|
|
2015-10-24 09:51:43 +02:00
|
|
|
r.x -= (player->x - f->x) / RADAR_RANGE;
|
|
|
|
r.y -= (player->y - f->y) / RADAR_RANGE;
|
2015-10-20 13:51:49 +02:00
|
|
|
|
|
|
|
r.x--;
|
|
|
|
r.y--;
|
|
|
|
|
|
|
|
switch (f->side)
|
|
|
|
{
|
|
|
|
case SIDE_ALLIES:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 0, 255, 0, 255);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SIDE_PIRATE:
|
|
|
|
case SIDE_PANDORAN:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 0, 0, 255);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SIDE_NONE:
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 255, 255);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2015-10-24 09:51:43 +02:00
|
|
|
if (f == player->target)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 0, 255);
|
|
|
|
}
|
|
|
|
|
2015-10-24 09:51:43 +02:00
|
|
|
if (f == battle.missionTarget)
|
|
|
|
{
|
|
|
|
SDL_SetRenderDrawColor(app.renderer, 255, 255, 255, 255);
|
|
|
|
}
|
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
SDL_RenderFillRect(app.renderer, &r);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
drawCircle(SCREEN_WIDTH - 85, SCREEN_HEIGHT - 85, 75, 0, 255, 0, 128);
|
|
|
|
}
|