43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
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/*
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Copyright (C) 2015 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "waypoints.h"
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static void rotate(void);
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Entity *spawnWaypoint(void)
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{
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Entity *waypoint = malloc(sizeof(Entity));
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memset(waypoint, 0, sizeof(Entity));
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battle.entityTail->next = waypoint;
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battle.entityTail = waypoint;
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waypoint->health = waypoint->maxHealth = FPS;
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waypoint->texture = getTexture("gfx/entities/waypoint.png");
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waypoint->action = rotate;
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return waypoint;
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}
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static void rotate(void)
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{
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}
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