Default to 2x radar range.

This commit is contained in:
Steve 2016-06-02 09:49:58 +01:00
parent 9f239085dc
commit 013c992221
1 changed files with 3 additions and 0 deletions

View File

@ -28,6 +28,9 @@ void initRadar(void)
{
radarTexture = getTexture("gfx/hud/radar.png");
radarWarningTexture = getTexture("gfx/hud/radarWarning.png");
/* medium range by default */
battle.radarRange = 1;
}
void drawRadar(void)