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@ -176,7 +176,7 @@ static void handleFleeingEntities(void)
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for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i])
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{
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if (e->health > 0 && e->flags & EF_RETREATING && getDistance(self->x, self->y, e->x, e->y) <= ESCAPE_DISTANCE)
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if (e->health > 0 && (e->flags & EF_RETREATING) && getDistance(self->x, self->y, e->x, e->y) <= ESCAPE_DISTANCE)
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{
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e->alive = ALIVE_ESCAPED;
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