Made name option for fighters.
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parent
a4dc4f3e05
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146bd1ef45
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@ -206,6 +206,7 @@ static void loadFighters(cJSON *node)
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while (node)
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{
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name = NULL;
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groupName = NULL;
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flags = -1;
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scatter = 1;
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@ -214,10 +215,14 @@ static void loadFighters(cJSON *node)
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types = toFighterTypeArray(cJSON_GetObjectItem(node, "types")->valuestring, &numTypes);
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side = lookup(cJSON_GetObjectItem(node, "side")->valuestring);
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name = cJSON_GetObjectItem(node, "name")->valuestring;
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x = cJSON_GetObjectItem(node, "x")->valuedouble * GRID_CELL_WIDTH;
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y = cJSON_GetObjectItem(node, "y")->valuedouble * GRID_CELL_HEIGHT;
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if (cJSON_GetObjectItem(node, "name"))
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{
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name = cJSON_GetObjectItem(node, "name")->valuestring;
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}
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if (cJSON_GetObjectItem(node, "groupName"))
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{
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groupName = cJSON_GetObjectItem(node, "groupName")->valuestring;
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@ -259,7 +264,10 @@ static void loadFighters(cJSON *node)
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f->flags = flags;
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}
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STRNCPY(f->name, name, MAX_NAME_LENGTH);
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if (name)
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{
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STRNCPY(f->name, name, MAX_NAME_LENGTH);
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}
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if (groupName)
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{
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