AI should only move to leader on same side.

This commit is contained in:
Steve 2015-12-19 12:30:17 +00:00
parent df04ff1439
commit 164b35a8c0
1 changed files with 1 additions and 1 deletions

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@ -727,7 +727,7 @@ static int lookForLeader(void)
for (e = battle.entityHead.next ; e != NULL ; e = e->next) for (e = battle.entityHead.next ; e != NULL ; e = e->next)
{ {
if (e->active && e->flags & EF_AI_LEADER) if (e->active && e->flags & EF_AI_LEADER && e->side == self->side)
{ {
distance = getDistance(self->x, self->y, e->x, e->y); distance = getDistance(self->x, self->y, e->x, e->y);