Added ability to hide objective numbers.
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50cde212f4
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@ -31,13 +31,15 @@
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"targetName" : "swarmers-1",
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"targetValue" : 24,
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"targetType" : "TT_DESTROY",
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"hideNumbers" : 1,
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"active" : 0
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},
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{
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"description" : "Eliminate Swarmers",
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"targetName" : "Swarmer",
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"targetValue" : 50,
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"targetValue" : 80,
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"targetType" : "TT_DESTROY",
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"hideNumbers" : 1,
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"active" : 0
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}
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],
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@ -118,9 +120,9 @@
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"name" : "SwarmerSpawner",
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"types" : "Swarmer",
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"side" : "SIDE_PANDORAN",
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"interval" : 1,
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"total" : 50,
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"step" : 1,
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"interval" : 2,
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"total" : 80,
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"step" : 3,
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"offscreen" : 1,
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"active" : 0
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}
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@ -142,7 +142,7 @@ static void drawObjectives(void)
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}
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drawText(SCREEN_WIDTH / 2 - 100, y, 22, TA_RIGHT, colors.white, o->description);
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if (o->targetValue > 1 && !o->isCondition)
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if (o->targetValue > 1 && !o->isCondition && !o->hideNumbers)
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{
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drawText(SCREEN_WIDTH / 2, y, 22, TA_CENTER, colors.white, "%d / %d", o->currentValue, o->targetValue);
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}
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@ -88,6 +88,8 @@ void updateObjective(char *name, int type)
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{
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o->currentValue++;
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if (!o->hideNumbers)
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{
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if (o->targetValue - o->currentValue <= 10)
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{
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addHudMessage(colors.cyan, "%s - %d / %d", o->description, o->currentValue, o->targetValue);
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@ -96,6 +98,7 @@ void updateObjective(char *name, int type)
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{
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addHudMessage(colors.cyan, "%s - %d / %d", o->description, o->currentValue, o->targetValue);
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}
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}
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if (o->currentValue == o->targetValue)
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{
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@ -336,8 +336,9 @@ static void loadObjectives(cJSON *node)
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o->targetType = lookup(cJSON_GetObjectItem(node, "targetType")->valuestring);
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o->active = getJSONValue(node, "active", 1);
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o->isCondition = getJSONValue(node, "isCondition", 0);
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o->isEliminateAll = getJSONValue(node, "isEliminateAll", 0);
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o->hideNumbers = getJSONValue(node, "hideNumbers", 0);
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if (o->isEliminateAll)
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{
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o->targetValue = 1;
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@ -235,6 +235,7 @@ struct Objective {
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int status;
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int isCondition;
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int isEliminateAll;
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int hideNumbers;
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Objective *next;
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};
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