Don't mark a previously completed mission as incomplete, upon replay failure.
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@ -437,7 +437,7 @@ static void postBattle(void)
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updateAccuracyStats(game.stats);
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updateAccuracyStats(game.stats);
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game.currentMission->completed = (battle.status == MS_COMPLETE || !battle.numObjectivesTotal);
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game.currentMission->completed = (game.currentMission->completed || battle.status == MS_COMPLETE || !battle.numObjectivesTotal);
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app.saveGame = 1;
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app.saveGame = 1;
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}
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}
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