Mission tweaks.
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d871e48144
commit
259d565809
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@ -28,7 +28,7 @@
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},
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{
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"description" : "Protect Tzac Commanders",
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"targetName" : "Assassins",
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"targetName" : "Mercs",
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"targetValue" : 24,
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"targetType" : "TT_DESTROY",
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"hideNumbers" : 1,
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@ -70,7 +70,7 @@
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"x" : 35,
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"y" : 25,
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"scatter" : 1000,
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"flags" : "+EF_AI_LEADER+EF_MUST_DISABLE+EF_MISSION_TARGET",
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"flags" : "+EF_AI_LEADER+EF_MUST_DISABLE+EF_MISSION_TARGET+EF_AI_TARGET",
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"aiFlags" : "+AIF_WANDERS"
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},
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{
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@ -80,8 +80,8 @@
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"x" : 35,
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"y" : 25,
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"scatter" : 1000,
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"flags" : "+EF_AI_LEADER+EF_MUST_DISABLE+EF_MISSION_TARGET",
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"flags" : "+EF_IMMORTAL"
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"flags" : "+EF_MUST_DISABLE+EF_MISSION_TARGET+EF_AI_TARGET",
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"aiFlags" : "+AIF_MOVES_TO_LEADER"
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},
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{
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"groupName" : "Rebels-1",
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@ -92,19 +92,39 @@
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"number" : 8,
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"scatter" : 1000,
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"aiFlags" : "+AIF_MOVES_TO_LEADER"
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}
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],
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"spawners" : [
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},
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{
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"name" : "MercSpawner",
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"types" : "Dart",
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"groupName" : "Mercs",
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"types" : "Dart;Rocket Dart",
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"side" : "SIDE_MERC",
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"interval" : 2,
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"total" : 24,
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"step" : 1,
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"offScreen" : 1,
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"active" : 0,
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"aiFlags" : "+AIF_UNLIMITED_RANGE+AIF_ASSASSIN"
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"x" : 15,
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"y" : -1,
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"number" : 8,
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"scatter" : 1000,
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"aiFlags" : "+AIF_UNLIMITED_RANGE+AIF_ASSASSIN",
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"active" : 0
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},
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{
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"groupName" : "Mercs",
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"types" : "Dart;Rocket Dart",
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"side" : "SIDE_MERC",
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"x" : 25,
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"y" : -1,
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"number" : 8,
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"scatter" : 1000,
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"aiFlags" : "+AIF_TARGET_FOCUS+AIF_UNLIMITED_RANGE+AIF_ASSASSIN",
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"active" : 0
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},
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{
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"groupName" : "Mercs",
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"types" : "Dart;Rocket Dart",
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"side" : "SIDE_MERC",
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"x" : 35,
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"y" : -1,
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"number" : 8,
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"scatter" : 1000,
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"aiFlags" : "+AIF_UNLIMITED_RANGE+AIF_ASSASSIN",
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"active" : 0
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}
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],
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"script" : [
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@ -130,7 +150,7 @@
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"MSG_BOX Goddard;Commander, I'm reading incoming fighter signature: Darts.",
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"MSG_BOX Wing Commander;I'll bet my house those are mercenaries, and given that the relationship with Tzac didn't end amicably they're probably targetting the commanders. We can't afford to lose them.",
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"WAIT_MSG_BOX",
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"ACTIVATE_SPAWNERS 1 MercSpawner",
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"ACTIVATE_ENTITY_GROUPS Mercs",
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"ACTIVATE_OBJECTIVES Protect Tzac Commanders"
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]
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},
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