MIsc. clean up.
This commit is contained in:
parent
d2803bf961
commit
25b641c8d4
|
@ -4,7 +4,7 @@ Changelog
|
||||||
|
|
||||||
* Added control remapping
|
* Added control remapping
|
||||||
* New game mode: Challenges
|
* New game mode: Challenges
|
||||||
* Add i18n support
|
* Added i18n support
|
||||||
|
|
||||||
0.51
|
0.51
|
||||||
|
|
||||||
|
|
|
@ -44,4 +44,3 @@ extern Colors colors;
|
||||||
extern Dev dev;
|
extern Dev dev;
|
||||||
extern Entity *self;
|
extern Entity *self;
|
||||||
extern Entity *player;
|
extern Entity *player;
|
||||||
extern Game game;
|
|
||||||
|
|
|
@ -35,8 +35,6 @@ extern void drawShieldHitEffect(Entity *e);
|
||||||
extern void removeFromQuadtree(Entity *e, Quadtree *root);
|
extern void removeFromQuadtree(Entity *e, Quadtree *root);
|
||||||
extern void addToQuadtree(Entity *e, Quadtree *root);
|
extern void addToQuadtree(Entity *e, Quadtree *root);
|
||||||
extern void updateCapitalShipComponentProperties(Entity *parent);
|
extern void updateCapitalShipComponentProperties(Entity *parent);
|
||||||
extern void drawJumpPortal(Entity *e);
|
|
||||||
extern SDL_Texture *getTexture(char *filename);
|
|
||||||
|
|
||||||
extern App app;
|
extern App app;
|
||||||
extern Battle battle;
|
extern Battle battle;
|
||||||
|
|
Loading…
Reference in New Issue