Show trophies in order they are earned, not default order.
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parent
8e6727e2b5
commit
26584f4995
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@ -214,7 +214,10 @@ void awardTrophy(char *id)
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{
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{
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t->awarded = 1;
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t->awarded = 1;
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t->awardDate = time(NULL);
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t->awardDate = time(NULL);
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t->notify = 1;
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t->notify = SDL_GetTicks();
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/* prevent race condition */
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SDL_Delay(1);
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Awarding trophy '%s'", t->id);
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Awarding trophy '%s'", t->id);
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@ -268,7 +271,7 @@ static void nextAlert(void)
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{
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{
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if (t->notify)
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if (t->notify)
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{
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{
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if (!alertTrophy || t->awardDate < alertTrophy->awardDate)
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if (!alertTrophy || t->notify < alertTrophy->notify)
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{
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{
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alertTrophy = t;
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alertTrophy = t;
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}
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}
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@ -398,13 +401,7 @@ void awardStatsTrophies(void)
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{
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{
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if (t->stat != -1 && !t->awarded && (game.stats[t->stat] + battle.stats[t->stat]) >= t->statValue)
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if (t->stat != -1 && !t->awarded && (game.stats[t->stat] + battle.stats[t->stat]) >= t->statValue)
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{
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{
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t->awarded = 1;
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awardTrophy(t->id);
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t->awardDate = time(NULL);
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t->notify = 1;
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Awarding trophy '%s'", t->id);
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app.saveGame = 1;
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}
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}
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}
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}
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