Display challenge information.

This commit is contained in:
Steve 2016-03-02 06:58:03 +00:00
parent 0c31b2204c
commit 35a2277114
2 changed files with 74 additions and 12 deletions

View File

@ -34,6 +34,8 @@ static void statsOK(void);
static void returnFromOptions(void);
static void unlockChallenges(void);
static void quit(void);
static void updateChallengeMissionData(void);
static char *listRestrictions(void);
static SDL_Texture *background;
static int startIndex;
@ -43,6 +45,10 @@ static SDL_Texture *planetTexture;
static PointF planet;
static int totalChallenges;
static int show;
static char challenge[3][MAX_DESCRIPTION_LENGTH];
static int passed[3];
static char timeLimit[MAX_DESCRIPTION_LENGTH];
static char restrictions[MAX_DESCRIPTION_LENGTH];
void initChallengeHome(void)
{
@ -121,7 +127,7 @@ static void logic(void)
planet.x -= 0.25;
if (planet.x <= -200)
{
planet.x = SCREEN_WIDTH + (rand() % SCREEN_WIDTH);
planet.x = SCREEN_WIDTH + 128 + (rand() % SCREEN_WIDTH);
planet.y = (rand() % SCREEN_HEIGHT - 128);
}
@ -155,21 +161,49 @@ static void doChallenges(void)
if (c->available)
{
game.currentMission = c;
}
else
{
game.currentMission = NULL;
}
updateChallengeMissionData();
start->enabled = c->available;
}
app.mouse.button[SDL_BUTTON_LEFT] = 0;
}
}
}
static void updateChallengeMissionData(void)
{
Challenge *c;
int i;
STRNCPY(timeLimit, timeToString(game.currentMission->challengeData.timeLimit, 0), MAX_DESCRIPTION_LENGTH);
sprintf(restrictions, "%s", listRestrictions());
i = 0;
for (i = 0 ; i < 3 ; i++)
{
strcpy(challenge[i], "");
passed[i] = 0;
}
i = 0;
for (c = game.currentMission->challengeData.challengeHead.next ; c != NULL ; c = c->next)
{
STRNCPY(challenge[i], getChallengeDescription(c), MAX_DESCRIPTION_LENGTH);
passed[i] = c->passed;
i++;
}
}
static char *listRestrictions(void)
{
return "";
}
static void draw(void)
{
drawBackground(background);
@ -211,7 +245,7 @@ static void drawChallenges(void)
int i, endIndex;
r.x = 135;
r.y = 185;
r.y = 165;
r.w = r.h = 96;
endIndex = startIndex + MAX_ITEMS;
@ -252,7 +286,7 @@ static void drawChallenges(void)
r.x += 150;
if (r.x > SCREEN_WIDTH - 200)
if (r.x > SCREEN_WIDTH - 800)
{
r.y += 165;
r.x = 135;
@ -262,9 +296,35 @@ static void drawChallenges(void)
i++;
}
r.y = SCREEN_HEIGHT - 245;
r.x = 100;
r.w = SCREEN_WIDTH - 200;
r.h = 150;
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
SDL_RenderFillRect(app.renderer, &r);
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
SDL_SetRenderDrawColor(app.renderer, 64, 64, 64, SDL_ALPHA_OPAQUE);
SDL_RenderDrawRect(app.renderer, &r);
r.y = 240;
if (game.currentMission)
{
drawText(SCREEN_WIDTH / 2, SCREEN_HEIGHT - 130, 24, TA_CENTER, colors.white, game.currentMission->description);
drawText(SCREEN_WIDTH / 2, SCREEN_HEIGHT - r.y, 24, TA_CENTER, colors.white, game.currentMission->description);
r.y -= 50;
drawText((SCREEN_WIDTH / 2) - 25, SCREEN_HEIGHT - r.y, 18, TA_RIGHT, colors.white, "Craft: %s", game.currentMission->craft);
drawText((SCREEN_WIDTH / 2) + 25, SCREEN_HEIGHT - r.y, 18, TA_LEFT, (passed[0]) ? colors.green : colors.white, challenge[0]);
r.y -= 30;
drawText((SCREEN_WIDTH / 2) - 25, SCREEN_HEIGHT - r.y, 18, TA_RIGHT, colors.white, "Time Limit: %s", timeLimit);
drawText((SCREEN_WIDTH / 2) + 25, SCREEN_HEIGHT - r.y, 18, TA_LEFT, (passed[0]) ? colors.green : colors.white, challenge[1]);
r.y -= 30;
drawText((SCREEN_WIDTH / 2) - 25, SCREEN_HEIGHT - r.y, 18, TA_RIGHT, colors.white, "Restrictions: %s", restrictions);
drawText((SCREEN_WIDTH / 2) + 25, SCREEN_HEIGHT - r.y, 18, TA_LEFT, (passed[0]) ? colors.green : colors.white, challenge[2]);
}
}

View File

@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h"
#define MAX_ITEMS 21
#define MAX_ITEMS 14
#define SHOW_CHALLENGES 0
#define SHOW_MENU 1
@ -57,6 +57,8 @@ extern void blit(SDL_Texture *t, int x, int y, int centered);
extern char *getBackgroundTextureName(int n);
extern char *getPlanetTextureName(int n);
extern void playMusic(char *filename);
extern char *timeToString(long millis, int showHours);
extern char *getChallengeDescription(Challenge *c);
extern App app;
extern Battle battle;