Code clean up.

This commit is contained in:
Steve 2015-11-24 07:16:12 +00:00
parent 35f268e794
commit 374ca825ce
4 changed files with 0 additions and 5 deletions

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@ -39,5 +39,4 @@
"w" : 200,
"h": 34
}
]

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@ -26,8 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern char *readFile(char *filename);
extern SDL_Texture *getTexture(char *filename);
extern long lookup(char *name);
extern long flagsToLong(char *flags);
extern Entity *spawnEntity(void);
extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);

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@ -29,7 +29,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void fireGuns(Entity *owner);
extern void fireMissile(Entity *owner);
extern void applyFighterThrust(void);
extern void applyFighterBrakes(void);
extern int getDistance(int x1, int y1, int x2, int y2);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern int mod(int n, int x);

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@ -27,7 +27,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
extern char *readFile(char *filename);
extern long lookup(char *name);
extern int getDistance(int x1, int y1, int x2, int y2);
extern int mod(int n, int x);
extern void blit(SDL_Texture *texture, int x, int y, int centered);
extern SDL_Texture *getTexture(char *filename);