Code clean up.
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parent
35f268e794
commit
374ca825ce
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@ -39,5 +39,4 @@
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"w" : 200,
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"h": 34
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}
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]
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@ -26,8 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern char *readFile(char *filename);
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extern SDL_Texture *getTexture(char *filename);
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extern long lookup(char *name);
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extern long flagsToLong(char *flags);
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extern Entity *spawnEntity(void);
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extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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@ -29,7 +29,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void fireGuns(Entity *owner);
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extern void fireMissile(Entity *owner);
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extern void applyFighterThrust(void);
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extern void applyFighterBrakes(void);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern int mod(int n, int x);
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@ -27,7 +27,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern char *readFile(char *filename);
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extern long lookup(char *name);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern int mod(int n, int x);
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extern void blit(SDL_Texture *texture, int x, int y, int centered);
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extern SDL_Texture *getTexture(char *filename);
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