Allow for important messages to be created (such as maydays from capital ships).

This commit is contained in:
Steve 2016-04-16 11:00:19 +01:00
parent 344b2d27b8
commit 38eca9480d
4 changed files with 21 additions and 5 deletions

View File

@ -31,7 +31,7 @@ void initMessageBox(void)
tail = &head;
}
void addMessageBox(char *title, char *body)
void addMessageBox(char *title, char *body, int important)
{
MessageBox *msg;
float time;
@ -52,6 +52,7 @@ void addMessageBox(char *title, char *body)
STRNCPY(msg->title, title, MAX_NAME_LENGTH);
STRNCPY(msg->body, body, MAX_DESCRIPTION_LENGTH);
msg->time = time * FPS;
msg->important = important;
}
void doMessageBox(void)
@ -113,8 +114,17 @@ void drawMessageBox(void)
r.x = (SCREEN_WIDTH - r.w) / 2;
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
if (!msg->important)
{
SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128);
}
else
{
SDL_SetRenderDrawColor(app.renderer, 255, 0, 0, 64);
}
SDL_RenderFillRect(app.renderer, &r);
SDL_SetRenderDrawColor(app.renderer, 200, 200, 200, 128);
SDL_RenderDrawRect(app.renderer, &r);
SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE);
@ -123,7 +133,7 @@ void drawMessageBox(void)
limitTextWidth(575);
drawText(r.x + 10, r.y + 30, 18, TA_LEFT, colors.white, msg->body);
drawText(r.x + 10, r.y + 30, 18, TA_LEFT, (!msg->important) ? colors.white : colors.red, msg->body);
limitTextWidth(0);
}

View File

@ -226,7 +226,12 @@ static void executeNextLine(ScriptRunner *runner)
else if (strcmp(command, "MSG_BOX") == 0)
{
sscanf(line, "%*s %255[^;]%*c%255[^\n]", strParam[0], strParam[1]);
addMessageBox(strParam[0], _(strParam[1]));
addMessageBox(strParam[0], _(strParam[1]), 0);
}
else if (strcmp(command, "IMPORTANT_MSG_BOX") == 0)
{
sscanf(line, "%*s %255[^;]%*c%255[^\n]", strParam[0], strParam[1]);
addMessageBox(strParam[0], _(strParam[1]), 1);
}
else if (strcmp(command, "WAIT") == 0)
{

View File

@ -27,7 +27,7 @@ extern void failMission(void);
extern void retreatEnemies(void);
extern void retreatAllies(void);
extern void addHudMessage(SDL_Color c, char *format, ...);
extern void addMessageBox(char *title, char *format, ...);
extern void addMessageBox(char *title, char *body, int important);
extern void activateEntities(char *name);
extern void activateEntityGroups(char *groupName);
extern void activateLocations(char *locations);

View File

@ -425,6 +425,7 @@ struct MessageBox {
char body[MAX_DESCRIPTION_LENGTH];
int time;
int height;
int important;
MessageBox *next;
};