Don't box mission targets flagged with EF_NO_MT_BOX.
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@ -293,7 +293,7 @@ static void drawTargetsRects(void)
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SDL_RenderDrawRect(app.renderer, &r);
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SDL_RenderDrawRect(app.renderer, &r);
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}
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}
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if (battle.missionTarget && battle.missionTarget->type != ET_WAYPOINT)
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if (battle.missionTarget && (battle.missionTarget->flags & EF_NO_MT_BOX) == 0)
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{
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{
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r.x = battle.missionTarget->x - 28 - battle.camera.x;
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r.x = battle.missionTarget->x - 28 - battle.camera.x;
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r.y = battle.missionTarget->y - 28 - battle.camera.y;
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r.y = battle.missionTarget->y - 28 - battle.camera.y;
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@ -42,6 +42,7 @@ Entity *spawnWaypoint(void)
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waypoint->texture = getTexture("gfx/entities/waypoint.png");
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waypoint->texture = getTexture("gfx/entities/waypoint.png");
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waypoint->flags = EF_MISSION_TARGET;
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waypoint->flags = EF_MISSION_TARGET;
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waypoint->action = think;
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waypoint->action = think;
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waypoint->flags |= EF_NO_MT_BOX;
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return waypoint;
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return waypoint;
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}
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}
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