Init effects on title screen, to prevent crash.
This commit is contained in:
parent
84889d8391
commit
3f100a0848
|
@ -68,6 +68,8 @@ void initTitle(void)
|
|||
|
||||
initBackground();
|
||||
|
||||
initEffects();
|
||||
|
||||
initFighters();
|
||||
|
||||
if (fileExists(getSaveFilePath("game.save")))
|
||||
|
|
|
@ -50,6 +50,7 @@ extern char *getSaveFilePath(char *filename);
|
|||
extern void playMusic(char *filename);
|
||||
extern void destroyBattle(void);
|
||||
extern void playSound(int id);
|
||||
extern void initEffects(void);
|
||||
|
||||
extern App app;
|
||||
extern Battle battle;
|
||||
|
|
Loading…
Reference in New Issue