Misc. fixes.
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@ -89,7 +89,7 @@ void doPlayer(void)
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handleMouse();
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if (!player->target || player->target->systemPower <= 0)
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if (!player->target || player->target->health <= 0 || player->target->systemPower <= 0)
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{
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selectTarget();
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}
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@ -401,7 +401,7 @@ static void selectTarget(void)
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}
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}
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if (player->target == NULL || !targets[0])
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if (!player->target || !targets[0])
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{
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player->target = near;
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}
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