Updated hasThreats logic.
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c7af23e55f
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@ -52,6 +52,8 @@ void initBattle(void)
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app.delegate.logic = &logic;
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app.delegate.draw = &draw;
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memset(&app.keyboard, 0, sizeof(int) * MAX_KEYBOARD_KEYS);
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battle.hasThreats = 1;
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initQuadtree(&battle.quadtree);
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@ -84,7 +84,7 @@ void doEntities(void)
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e->health = e->maxHealth;
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e->shield = e->maxShield;
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}
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if (e->active)
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{
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self = e;
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@ -217,11 +217,11 @@ void doEntities(void)
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{
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numSpawnedEnemies++;
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}
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}
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if (e->health > 0 && !(e->flags & EF_DISABLED))
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{
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battle.hasThreats = 1;
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if (!(e->flags & EF_DISABLED))
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{
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battle.hasThreats = 1;
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}
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}
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}
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}
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@ -42,6 +42,17 @@ void doObjectives(void)
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{
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battle.numConditions++;
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}
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if (o->isEliminateAll && o->status != OS_COMPLETE && !battle.hasThreats)
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{
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addHudMessage(colors.green, _("%s - Objective Complete!"), o->description);
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o->currentValue = o->targetValue;
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o->status = OS_COMPLETE;
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runScriptFunction("OBJECTIVES_COMPLETE %d", battle.numObjectivesComplete + 1);
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}
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}
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else
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{
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@ -119,17 +130,6 @@ void updateObjective(char *name, int type)
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runScriptFunction("OBJECTIVES_COMPLETE %d", ++completed);
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}
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}
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if (o->isEliminateAll && o->status != OS_COMPLETE && !battle.hasThreats)
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{
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addHudMessage(colors.green, _("%s - Objective Complete!"), o->description);
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o->currentValue = o->targetValue;
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o->status = OS_COMPLETE;
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runScriptFunction("OBJECTIVES_COMPLETE %d", ++completed);
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}
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}
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if (!o->active)
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