Initialize def to NULL when spawning item (GCC warning fix).
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@ -65,6 +65,8 @@ Entity *spawnItem(char *name)
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{
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{
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Entity *e, *def, *item;
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Entity *e, *def, *item;
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def = NULL;
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item = spawnEntity();
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item = spawnEntity();
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if (strcmp(name, "RANDOM"))
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if (strcmp(name, "RANDOM"))
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