Missiles will no longer select a new target if their original is destroyed.

This commit is contained in:
Steve 2015-11-14 11:43:06 +00:00
parent 71fe11f3e9
commit 4e4040fc17
1 changed files with 1 additions and 1 deletions

View File

@ -226,7 +226,7 @@ static void huntTarget(Bullet *b)
}
else
{
b->target = b->owner->target;
b->target = NULL;
}
}