Don't instantly kill the player during an epic mission.
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@ -479,6 +479,11 @@ static void die(void)
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break;
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break;
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}
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}
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if (self == player && battle.epic)
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{
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n = 1;
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}
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switch (n)
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switch (n)
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{
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{
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case 0:
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case 0:
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