Jumpgate initial state fix.

This commit is contained in:
Steve 2016-03-14 11:28:19 +00:00
parent 4e8b85b6a1
commit 634d914bd9
1 changed files with 1 additions and 0 deletions

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@ -588,6 +588,7 @@ static void loadEntities(cJSON *node)
y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT; y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT;
name = NULL; name = NULL;
groupName = NULL; groupName = NULL;
flags = -1;
name = getJSONValueStr(node, "name", NULL); name = getJSONValueStr(node, "name", NULL);
groupName = getJSONValueStr(node, "groupName", NULL); groupName = getJSONValueStr(node, "groupName", NULL);