Tidy #defines
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@ -20,11 +20,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#define AI_EVADE 0
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#define AI_EVADE 0
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#define AI_FALLBACK 1
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#define AI_FALLBACK 1
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#define AI_HUNT 2
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#define AI_HUNT 2
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#define TURN_SPEED 4
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#define TURN_SPEED 4
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#define TURN_THRESHOLD 2
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#define TURN_THRESHOLD 2
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern void applyFighterBrakes(void);
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extern void applyFighterBrakes(void);
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@ -22,10 +22,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define SHOW_BATTLE 0
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#define SHOW_BATTLE 0
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#define SHOW_MENU 1
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#define SHOW_MENU 1
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#define SHOW_OBJECTIVES 2
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#define SHOW_OBJECTIVES 2
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#define SHOW_OPTIONS 3
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#define SHOW_OPTIONS 3
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extern void awardTrophy(char *id);
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extern void awardTrophy(char *id);
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extern void blitScaled(AtlasImage *atlasImage, int x, int y, int w, int h, int center);
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extern void blitScaled(AtlasImage *atlasImage, int x, int y, int w, int h, int center);
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@ -22,10 +22,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define INITIAL_BULLET_DRAW_CAPACITY 32
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#define INITIAL_BULLET_DRAW_CAPACITY 32
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#define MISSILE_LIFE (FPS * 30)
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#define MISSILE_LIFE (FPS * 30)
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#define TURN_SPEED 2
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#define TURN_SPEED 2
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#define TURN_THRESHOLD 3
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#define TURN_THRESHOLD 3
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extern void addBulletHitEffect(int x, int y, int r, int g, int b);
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extern void addBulletHitEffect(int x, int y, int r, int g, int b);
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extern void addMissileEngineEffect(Bullet *b);
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extern void addMissileEngineEffect(Bullet *b);
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@ -23,8 +23,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define TURN_SPEED 0.1
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#define TURN_SPEED 0.1
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#define TURN_THRESHOLD 2
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#define TURN_THRESHOLD 2
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extern void addDebris(int x, int y, int amount);
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extern void addDebris(int x, int y, int amount);
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extern void addLargeEngineEffect(void);
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extern void addLargeEngineEffect(void);
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@ -22,8 +22,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define INITIAL_DEBRIS_DRAW_CAPACITY 32
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#define INITIAL_DEBRIS_DRAW_CAPACITY 32
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#define MAX_DEBRIS_TEXTURES 6
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#define MAX_DEBRIS_TEXTURES 6
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extern void addDebrisFire(int x, int y);
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extern void addDebrisFire(int x, int y);
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extern void blitRotated(AtlasImage *atlasImage, int x, int y, float angle);
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extern void blitRotated(AtlasImage *atlasImage, int x, int y, float angle);
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@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#define INITIAL_EFFECT_DRAW_CAPACITY 128
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#define INITIAL_EFFECT_DRAW_CAPACITY 128
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extern void blitScaled(AtlasImage *atlasImage, int x, int y, int w, int h, int center);
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extern void blitScaled(AtlasImage *atlasImage, int x, int y, int w, int h, int center);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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@ -20,9 +20,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#define DISABLED_GLOW_MAX 255
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#define DISABLED_GLOW_MAX 255
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#define DISABLED_GLOW_MIN 128
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#define DISABLED_GLOW_MIN 128
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#define DISABLED_GLOW_SPEED 3
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#define DISABLED_GLOW_SPEED 3
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extern void addToQuadtree(Entity *e, Quadtree *root);
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extern void addToQuadtree(Entity *e, Quadtree *root);
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extern void awardTrophy(char *id);
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extern void awardTrophy(char *id);
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#include "../common.h"
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#include "../common.h"
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#define MAX_HUD_MESSAGES 6
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#define MAX_HUD_MESSAGES 6
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extern void blit(AtlasImage *atlasImage, int x, int y, int center);
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extern void blit(AtlasImage *atlasImage, int x, int y, int center);
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extern void blitRotated(AtlasImage *atlasImage, int x, int y, float angle);
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extern void blitRotated(AtlasImage *atlasImage, int x, int y, float angle);
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#include "../common.h"
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#include "../common.h"
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#define ESCAPE_DISTANCE 256
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#define ESCAPE_DISTANCE 256
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extern void addDebris(int x, int y, int amount);
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extern void addDebris(int x, int y, int amount);
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extern void addSmallExplosion(void);
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extern void addSmallExplosion(void);
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#include "../common.h"
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#include "../common.h"
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#define MSG_BOX_TEXT_WIDTH 600
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#define MSG_BOX_TEXT_WIDTH 600
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern int getWrappedTextHeight(char *text, int size);
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extern int getWrappedTextHeight(char *text, int size);
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#include "../common.h"
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#include "../common.h"
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#define DAMAGE_RANGE 250
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#define DAMAGE_RANGE 250
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#define SYSTEM_POWER 50
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#define SYSTEM_POWER 50
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#define TRIGGER_RANGE 150
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#define TRIGGER_RANGE 150
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extern void addMineExplosion(void);
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extern void addMineExplosion(void);
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extern void awardTrophy(char *id);
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extern void awardTrophy(char *id);
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@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define MAX_SELECTABLE_PLAYERS 8
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#define MAX_SELECTABLE_PLAYERS 8
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#define MAX_SELECTABLE_TARGETS 8
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#define MAX_SELECTABLE_TARGETS 8
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extern void addECMEffect(Entity *ent);
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extern void addECMEffect(Entity *ent);
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern void addHudMessage(SDL_Color c, char *format, ...);
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#include "../common.h"
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#include "../common.h"
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#define QT_INITIAL_CAPACITY 8
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#define QT_INITIAL_CAPACITY 8
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#define QT_MAX_DEPTH 5
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#define QT_MAX_DEPTH 5
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extern void *resize(void *array, int oldSize, int newSize);
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extern void *resize(void *array, int oldSize, int newSize);
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#include "../common.h"
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#include "../common.h"
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#define ROPE_DISTANCE 128
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#define ROPE_DISTANCE 128
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern void addHudMessage(SDL_Color c, char *format, ...);
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extern Entity **getAllEntsInRadius(int x, int y, int radius, Entity *ignore);
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extern Entity **getAllEntsInRadius(int x, int y, int radius, Entity *ignore);
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#include "../common.h"
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#include "../common.h"
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#define CHALLENGES_PER_PAGE 14
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#define CHALLENGES_PER_PAGE 14
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#define SHOW_CHALLENGES 0
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#define SHOW_CHALLENGES 0
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#define SHOW_FIGHTER_DB 5
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#define SHOW_FIGHTER_DB 5
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#define SHOW_MENU 1
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#define SHOW_MENU 1
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#define SHOW_OPTIONS 2
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#define SHOW_OPTIONS 2
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#define SHOW_STATS 3
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#define SHOW_STATS 3
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#define SHOW_TROPHIES 4
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#define SHOW_TROPHIES 4
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extern void autoSizeWidgetButtons(char *group, int recenter);
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extern void autoSizeWidgetButtons(char *group, int recenter);
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extern void awardChallengeTrophies(void);
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extern void awardChallengeTrophies(void);
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#include "../common.h"
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#include "../common.h"
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#define MAX_LISTED_MISSIONS 9
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#define MAX_LISTED_MISSIONS 9
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#define SHOW_FIGHTER_DB 6
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#define SHOW_FIGHTER_DB 6
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#define SHOW_GALAXY 0
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#define SHOW_GALAXY 0
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#define SHOW_MENU 2
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#define SHOW_MENU 2
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#define SHOW_OPTIONS 3
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#define SHOW_OPTIONS 3
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#define SHOW_STAR_SYSTEM 1
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#define SHOW_STAR_SYSTEM 1
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#define SHOW_STATS 4
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#define SHOW_STATS 4
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#define SHOW_TROPHIES 5
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#define SHOW_TROPHIES 5
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extern void autoSizeWidgetButtons(char *group, int recenter);
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extern void autoSizeWidgetButtons(char *group, int recenter);
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extern void awardCampaignTrophies(void);
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extern void awardCampaignTrophies(void);
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#include "../common.h"
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#include "../common.h"
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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#define CREDIT_LINE_LIMIT (UI_WIDTH - 300)
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#define CREDIT_LINE_LIMIT (UI_WIDTH - 300)
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extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
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extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
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extern void drawBackground(SDL_Texture *texture);
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extern void drawBackground(SDL_Texture *texture);
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#include "SDL2/SDL_mixer.h"
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#include "SDL2/SDL_mixer.h"
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#define SHOW_CONTROLS 1
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#define SHOW_CONTROLS 1
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#define SHOW_MAIN 0
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#define SHOW_MAIN 0
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extern void drawControls(void);
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extern void drawControls(void);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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#include "../common.h"
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#include "../common.h"
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#define STATS_PER_PAGE 9
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#define STATS_PER_PAGE 9
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawWidgets(char *groupName);
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extern void drawWidgets(char *groupName);
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#include "../common.h"
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#include "../common.h"
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#define NUM_FIGHTERS 12
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#define NUM_FIGHTERS 12
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#define SHOW_FIGHTER_DB 4
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#define SHOW_FIGHTER_DB 4
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#define SHOW_OPTIONS 2
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#define SHOW_OPTIONS 2
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#define SHOW_STATS 1
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#define SHOW_STATS 1
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#define SHOW_TITLE 0
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#define SHOW_TITLE 0
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#define SHOW_TROPHIES 3
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#define SHOW_TROPHIES 3
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extern void addEngineEffect(void);
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extern void addEngineEffect(void);
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extern void autoSizeWidgetButtons(char *group, int recenter);
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extern void autoSizeWidgetButtons(char *group, int recenter);
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#include "time.h"
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#include "time.h"
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#define TROPHIES_PER_PAGE 4
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#define TROPHIES_PER_PAGE 4
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extern void awardPandoranCraftTrophy(void);
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extern void awardPandoranCraftTrophy(void);
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extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
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extern void blit(AtlasImage *atlasImage, int x, int y, int centered);
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#include "SDL2/SDL_mixer.h"
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#include "SDL2/SDL_mixer.h"
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#define MAX_BATTLE_SOUND_DISTANCE 1500
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#define MAX_BATTLE_SOUND_DISTANCE 1500
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#define MIN_BATTLE_SOUND_DISTANCE 100
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#define MIN_BATTLE_SOUND_DISTANCE 100
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extern float getAngle(int x1, int y1, int x2, int y2);
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extern float getAngle(int x1, int y1, int x2, int y2);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern int getDistance(int x1, int y1, int x2, int y2);
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#include "../common.h"
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#include "../common.h"
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#define FONT_SIZE 32
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#define FONT_SIZE 32
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#define FONT_TEXTURE_SIZE 512
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#define FONT_TEXTURE_SIZE 512
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#define MAX_WORD_LENGTH 128
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#define MAX_WORD_LENGTH 128
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extern char *getFileLocation(char *filename);
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extern char *getFileLocation(char *filename);
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extern unsigned long hashcode(const char *str);
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extern unsigned long hashcode(const char *str);
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extern long lookup(char *name);
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extern long lookup(char *name);
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extern void playSound(int id);
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extern void playSound(int id);
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extern char *readFile(char *filename);
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extern char *readFile(char *filename);
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extern void setAtlasColor(int r, int g, int b, int a);
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extern void updateControlButton(char *name);
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extern void updateControlButton(char *name);
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extern void updateControlKey(char *name);
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extern void updateControlKey(char *name);
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extern void setAtlasColor(int r, int g, int b, int a);
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extern App app;
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extern App app;
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extern Colors colors;
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extern Colors colors;
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{
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{
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$header = file($headerFile);
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$header = file($headerFile);
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$body = file_get_contents($bodyFile);
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$body = file_get_contents($bodyFile);
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$isMain = strpos($body, "int main(int argc, char *argv[])");
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$isMain = strpos($body, "int main(");
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$lines = [];
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$lines = [];
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$defines = [];
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$defines = [];
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$functions = [];
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$functions = [];
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$functions = array_unique($functions);
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$functions = array_unique($functions);
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$structs = array_unique($structs);
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$structs = array_unique($structs);
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$defines = alignDefines($defines);
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$header = updateExterns($header, $defines, $functions, $structs);
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$header = updateExterns($header, $defines, $functions, $structs);
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if ($UPDATE_FILES)
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if ($UPDATE_FILES)
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}
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}
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}
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}
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function alignDefines($defines)
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{
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$newAligns = [];
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$largest = 0;
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$defineName;
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$defineValue;
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foreach ($defines as $define)
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{
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||||||
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sscanf($define, "%*s %s", $defineName);
|
||||||
|
|
||||||
|
$largest = max($largest, strlen($defineName) + 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach ($defines as $define)
|
||||||
|
{
|
||||||
|
sscanf($define, "%*s %s %[^\n]", $defineName, $defineValue);
|
||||||
|
|
||||||
|
$newAligns[] = "#define " . str_pad($defineName, $largest, " ") . $defineValue . "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
return $newAligns;
|
||||||
|
}
|
||||||
|
|
||||||
function recurseDir($dir)
|
function recurseDir($dir)
|
||||||
{
|
{
|
||||||
if ($dir != "../src/json")
|
if ($dir != "../src/json")
|
||||||
|
|
Loading…
Reference in New Issue